Game-ready character featuring PBR textures, modular setup, humanoid rig, ARKit blendshapes, and customizable colors. Weapon included. Seamless integration and compatibility with my other characters.Vexa is compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).Built-in Render Pipeline materials are included.URP materials are included.HDRP materials are included.◇━━━━━━━━━━━━◇━━━━━━━━━━◇YouTube | Instagram | Unity | ArtStation | LinkedIn◇━━━━━━━━━━━━◇━━━━━━━━━━◇ Production-ready modular character designed for modern real-time projects.Vexa - Neon Striker is a fully game-ready character built for gameplay, cinematics, interactive environments, and customization workflows.The character combines a modular character setup, Apple ARKit facial blendshapes, Unreal Engine and Unity support, advanced material workflows, and production-friendly asset organization. Key FeaturesFully game-ready characterModular body and outfit systemsEpic Skeleton compatible (UE5 proportions)Apple ARKit facial blendshapes includedAdvanced material setup with easy color customizationProduction-friendly asset structureSeparate weapon mesh includedUnreal Engine and Unity delivery files includedFBX and OBJ formats included Polycount (No LOD system included) SK_Vexa_01.fbxFaces 29746 - Tris 58722 - Verts 33641SK_Vexa_02.fbxFaces 32614 - Tris 64558 - Verts 38825SK_Vexa_BASE_GARMENT.fbxFaces 28491 - Tris 56602 - Verts 31911SK_Vexa_FullSet.fbxFaces 53391 - Tris 105854 - Verts 62745SM_Vexa_Weapon_01.fbxFaces 428 - Tris 770 - Verts 386 Rig & Animation CompatibilityRigged to Epic Skeleton with preserved main hierarchyCompatible with standard Unreal Engine animationsFacial animation supported via morph targets Additional bones are included for extended control and optional physics setups.Full list of additional bones is available in the documentation. Facial Blendshapes52 Apple ARKit blendshapesCalibrated for facial animation and expression controlTested with Live Link Face in Unreal EngineCompatible with facial capture and streaming workflows Modularity & CustomizationFully modular character structureIndividual body and outfit parts can be enabled or disabledHidden geometry under clothing for improved performanceEasy color customization using material instancesDesigned to support multiple variations from a single base character Materials & TexturesAdvanced real-time materials includedCustom Shader Graph materials for color and detail customization (Unity)MatID masks for fast and intuitive color changesDesigned for efficient iteration and customization Engine Compatibility & Projects Unreal EngineSupported versions: 4.24+Epic Skeleton compatible with additional bonesFacial animation supported via morph targetsAdvanced material instances with MatID color masksDemo scene included for preview and testingHair wind simulation setup included UnityCompatible with Built-in, URP, and HDRP render pipelinesHumanoid rig with eye and jaw bonesFacial animation driven by BlendShapesFullSet.fbx included for customizationWorks with standard Humanoid animations from the Asset StoreEnvironments shown in preview images or videos are used for presentation purposes only Important Notes Advanced gameplay systems, controllers, and custom animation systems are not included SUPPORTEmail: yura.kuba@gmail.comVexa - Neon Striker Render Pipeline CompatibilityBuilt-in Render PipelineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP) Included FormatsUnity packageFBXOBJTexturesUnreal Engine project deliverySubstance Painter project archive RigHumanoid rigEpic Skeleton compatible main hierarchyEye and jaw bones includedAdditional bones included for hair and extended character controls Facial Setup52 Apple ARKit blendshapesFacial animation supported by BlendShapes / morph targetsAdditional bones documentation: Vexa additional bones sheet Polycount (No LOD system included)SK_Vexa_01.fbxFaces 29746 - Tris 58722 - Verts 33641SK_Vexa_02.fbxFaces 32614 - Tris 64558 - Verts 38825SK_Vexa_BASE_GARMENT.fbxFaces 28491 - Tris 56602 - Verts 31911SK_Vexa_FullSet.fbxFaces 53391 - Tris 105854 - Verts 62745SK_Vexa_Hip_Hop_Dancing.fbxFaces 28540 - Tris 56322 - Verts 32435SM_Vexa_Weapon_01.fbxFaces 428 - Tris 770 - Verts 386 Materials & TexturesPBR texture workflowMatID masks for material color customizationUnity Shader Graph materials for customizationTexture archive includes PNG textures up to 4096x4096 NotesAdvanced gameplay systems, controllers, and custom animation systems are not included.Preview environments are for presentation only.Unity package upload/version management should be reviewed manually in the Publisher Portal before release.


