A 2D side-scrolling zombie survival game dev kit containing backgrounds, ground tiles, animated characters, FX, and UI. Built with double 1920x1080 resolution sprites, suitable for 4K projects.This package uses the "Sprites-Default" material for all prefabs, making it compatible with both Built-in and URP environments out of the box.This 2D zombie survival game development kit provides everything needed to rapidly build a side-scrolling game environment for 2D zombie survival games. It includes hand-drawn high-resolution assets such as tiles, backgrounds, animated characters, visual effects (FX), and UI elements. Designed for flexibility and fast production, it allows developers to quickly prototype or build full game scenes with a consistent visual style.■ Package ContentsPlayer Character: 1 (11 animations)Enemy Characters: 5 (6 animations each)Combat Effects: 16 (animated muzzle flashes, hit effects, etc.)Buildings: 8Vehicles: 9Props: 90+ (including state variations, color variations, and combinable variants)Fence Modules: 12 (including state and height variations)Backgrounds: 1 (includes static and parallax types)Decals: 53 (18 combat-related, 35 environmental decoration)Ground Tiles: 156UI Elements: 140+ (multiple variations)Most major assets are provided as prefabs for immediate use.■ Folder StructureThis development kit is divided into two main sections:The Suburb folder contains the primary assets of this pack, representing the main environment and core visual content.The Foundation folder provides shared base assets used across the entire kit.Each folder is organized into categories such as characters, UI elements, environments, props, prefabs, and related resources. This structure separates shared base assets from Suburb-specific content for easier project integration.■ Important InformationGameplay systems and core game logic are not includedAudio files and music are not includedThis pack focuses on environment art, character assets, animations, FX, UI, and selected prefabsSome showcase scenes are intended for presentation purposes only and do not represent full gameplay systemsUsers are expected to implement their own gameplay systemsResolution: double 1920×1080 quality (suitable for 4K displays)Scale system (PPU): 128 PPU for gameplay assets, 200 PPU for UI elementsGrid design: 64px grid-based layout (128×128 tiles at 128 PPU)Pivot alignment: bottom-center pivot for all characters and propsPipeline compatibility: Sprites-Default material, compatible with Built-in and URPFile formats: PNG sprites and Unity prefabsDependency: Unity TextMesh Pro (TMP) required for text renderingOrganized into Foundation (shared assets) and Suburb (main content) folders




