VSim is a realistic vehicle simulation framework for Unity featuring advanced physics, drivetrain simulation, wheel support, and authentic handling.VSim is a standalone vehicle simulation framework for Unity designed for realistic driving experiences, racing simulators, training applications, and vehicle-based games.The package provides advanced physics-based vehicle behavior, configurable drivetrain simulation, realistic suspension systems, tire dynamics, and support for steering wheels, pedals, gamepads, and keyboard controls.VSim is highly customizable, allowing developers to fine-tune vehicle handling, engine performance, transmission behavior, suspension settings, steering characteristics, aerodynamic effects, and driver assistance systems. It is suitable for racing simulators, driving schools, off-road experiences, trucking simulations, and other projects that require authentic vehicle dynamics.Built with a modular and extensible architecture, VSim can be easily integrated into new or existing Unity projects and adapted to a wide range of simulation requirements.Key FeaturesPhysics-based vehicle simulationRealistic suspension systemAdvanced tire grip and traction modelConfigurable engine simulationManual and automatic transmissionsDifferential simulationFront-wheel, rear-wheel, and all-wheel drive supportSteering wheel supportForce feedback supportPedal and shifter supportGamepad supportKeyboard supportCustomizable vehicle parametersAerodynamic drag and downforce simulationVehicle stabilization systemsGround detection and surface interactionVisual wheel steering and rotationModular and extensible architectureMobile, desktop, and simulator-readyUnity Input System integrationDetailed runtime tuning optionsClean C# API for custom extensionsSample vehicle prefabs and setup examplesDocumentation and quick-start guidesCompatible with Unity 6 and newer versionsAI-assisted tools were used during development to support brainstorming, documentation writing, code review, refactoring suggestions, and testing workflows. All architecture, implementation decisions, system design, integration, and final code were reviewed, validated, and modified by the publisher before inclusion in the package.




