Allows users to scroll through content and loop infinitely when reaching the end of the list.The scroll system optimizes performance by reusing UI elements (GameObjects). Instead of instantiating thousands of objects—which consumes RAM and slows down CPU processing—this system maintains only a small number of elements sufficient to display on the screen and updates their data as the user scrolls.DocumentHigh Performance: Only creates the minimum number of objects necessary to fill the viewport.Support for large datasets: Can display lists of up to thousands of items without increasing resource consumption.Easy integration: Based on Unity UI’s standard ScrollRect, the source code can be customized to suit individual preferences.I used AI to debug and refine my C# code.




