Paint seamless textured surfaces directly on Tilemaps with layers, texture controls, decals, edge blending, 2D lighting support, and runtime queries.Seamless Surface Painter 2D - Tilemap is an editor tool for painting continuous textured 2D surfaces on Unity Tilemaps.Create a surface layer, assign a texture, choose a brush, and paint directly in the Scene view using a familiar Tilemap workflow. The tool uses hidden Tilemap masks for authoring and generates textured mesh surfaces from the painted cells.Use it to create floors, roads, carpets, dirt, snow, water areas, damaged zones, decorative overlays, and other 2D surfaces without slicing textures into small tiles or setting up Shader Graph materials.Each surface layer has its own texture, tint, opacity, UV scale, rotation, offset, sorting settings, visibility controls, decals, and edge blending. You can build complex 2D maps with multiple independent surface layers and adjust their look at any time.The package includes demo scenes, documentation, runtime query helpers, and a workflow designed for level designers, solo developers, and artists who want fast visual iteration inside Unity.Key features:Paint seamless textured surfaces directly on Unity Tilemaps.Uses hidden Tilemap masks for clean authoring.Generates continuous mesh surfaces from painted cells.Works with multiple independent surface layers.Tile Brush and Rectangle Brush painting modes.Texture controls per layer: scale, rotation, offset, tint, opacity, and world-space UVs.Reset texture transform with one click.Show or hide surface layers.Show or hide mask previews per layer.Adjustable sorting layer and sorting order.Optional 2D lighting support with lit and unlit sprite shaders.Procedural decals with variants, chance, seed, scale, rotation, tint, spacing, edge inset, and max count.Adjustable edge blending with hard and soft blend modes.Runtime queries for checking world points and 2D colliders against painted layers.Includes rectangle and isometric demo scenes.Designed for floors, roads, carpets, dirt, snow, water areas, stains, damage zones, and decorative overlays.Requirements:Unity 2022.3 LTS or newer is recommended.Unity 2D Tilemap package is required.




