MotionCore FPS- Physics Character Controller for FPS Games
TheCoderGuy
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Add professional first-person gameplay features to Motion Core with FPS camera controls, ADS, weapon sway, recoil support, interactions, and modular FPS systems.Transform Motion Core into a complete first-person experience.Motion Core FPS Module extends the free Motion Core Character Controller with a collection of features designed specifically for first-person games. Whether you're building a fast-paced shooter, immersive simulator, horror game, survival experience, or exploration-focused title, this module provides the tools needed to create responsive and polished FPS gameplay.Built on top of Motion Core's physics-based movement system, the FPS Module delivers smooth camera controls, procedural movement feedback, aiming support, interaction systems, and FPS-ready gameplay mechanics while remaining lightweight, modular, and highly customizable.Designed with flexibility in mind, every component can be configured, extended, or replaced to fit the needs of your project.FeaturesProfessional First-Person CameraAdjustable Mouse LookAim Down Sights (ADS)Procedural Recoil SupportWeapon Sway SystemHead Bob & Camera EffectsSprint & Crouch Camera FeedbackLeaning SystemInteraction FrameworkRaycast-Based Object InteractionPickup SupportModular ArchitectureScriptableObject-Based ConfigurationExample Scene IncludedDocumentation IncludedBuilt ForFirst-Person ShootersSurvival GamesHorror GamesImmersive SimulationsExploration GamesTactical ShootersPrototype DevelopmentSeamless Motion Core IntegrationMotion Core FPS Module is designed specifically for Motion Core and integrates directly with its movement architecture, allowing developers to add first-person functionality without replacing existing systems.The result is a clean, maintainable workflow that lets you focus on building gameplay instead of reinventing core FPS mechanics.Professional First-Person CameraSmooth Mouse Look SystemAim Down Sights (ADS)Procedural Recoil FrameworkProcedural Weapon SwayHead Bob & Movement FeedbackDynamic Camera EffectsSprint, Crouch & Lean SupportObject Interaction SystemPickup & Usable Objects SupportModular FPS FrameworkScriptableObject-Driven SettingsHighly Customizable ArchitectureSeamless Motion Core IntegrationOptimized for PerformanceExample Scene & Documentation IncludedAI-assisted tools were used to help generate certain promotional materials, marketing images, and documentation drafts. All source code, architecture, implementation, testing, and package functionality were designed, developed, and reviewed by the publisher.




