A modular and customizable inventory framework for Unity projects.This package is render pipeline independent. It primarily consists of C# scripts, Unity UI, and ScriptableObjects, and does not rely on pipeline-specific shaders or materials.TLK Inventory System is a modular and customizable inventory framework for Unity.Designed for RPG, survival, sandbox, and general-purpose projects.FeaturesDrag & Drop InventoryStackable ItemsSplit Stack SystemContext MenuTooltip SystemSave & Load SupportItem Rarity SystemAudio FeedbackInventory UI AnimationsScriptableObject-Based Item SetupIncludedComplete Inventory FrameworkDemo SceneUI SystemDocumentationFully Modular ArchitectureEasy To CustomizeThe system is designed to be easy to modify and extend.You can customize:UI ColorsFontsSoundsItem IconsInventory LayoutTooltip DesignRequirementsTested on Unity 6 (6000.3.10f1)TextMeshProNotesIcons and art assets used in previews are for demonstration purposes only and are not included in the package.- Drag & Drop Inventory System- Stackable Items- Split Stack Functionality- Context Menu System- Tooltip System- Save & Load Support- Item Rarity System- ScriptableObject-Based Item Setup- Audio Feedback- Inventory UI Animations- Demo Scene Included- Modular & Customizable Architecture- Tested on Unity 6 (6000.3.10f1)AI tools were used to assist with documentation writing, text formatting, code review, and content descriptions.All code, functionality, implementation, testing, package structure, and final review were created and verified by the publisher.




