Animation Workbench 2 Free – Edit, Organize & Preview Animations
MotionLabs
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A high-performance animation management and preview system for Unity.Animation Workbench — Lite (Free)The all-in-one animation workflow toolkit for Unity.Keyframe Editing & Live EditA full keyframe editor with timeline scrubbing, pose editing, and onion skinning. Live Edit Mode lets you create, extend, and delete IK chains on the fly with simple hotkeys, and mirror poses instantly — supports generic characters as well as humanoids.Preview & OrganizeBrowse your entire animation library with high-resolution, animated thumbnails generated through an async, disk-cached pipeline.Filter by character, root motion, and custom rulesets.Compare & RefineMulti-Compare ghost mode lets you overlay clips to refine timing and poses against each other. An orbit preview renderer and scene sync keep everything visible exactly how you need it.Export & IntegrateExport animation clips as FBX models with a built-in retargeting pipeline. Asset Inventory integration and support for external sources keep the tool connected to the rest of your project.Plus: versioning, audio events, a timeline range limiter, and a built-in community feedback hub.This is the free version.The Lite version is distributed as compiled DLLs only.The Pro version includes full source code access.Animation Works Pro: 👉 https://assetstore.unity.com/packages/tools/animation/animation-workbench-347928Discord (Support Queries, Feature Requests):https://discord.gg/KzUqppKfTHAny ideas of improvement?Contact me on Discord: Cornysan#2687Supported animation types: Humanoid & GenericPreview system: Isolated editor-only preview sceneThumbnail generation: Static & animated thumbnails, cached in memory and on diskPerformance: Asynchronous scanning, incremental frame generation, parallel renderersEditor workflow: Search, filters, multi-select, context actionsCompatibility: Works with any project structure, supports large animation librariesCustomization: Adjustable preview character, editor, orbit preview and much moreIntegration: No runtime components — editor-only tool




