Immersive interaction and focus hint system for horror, puzzle and investigation games. Includes demo scene, editor tools and ready to use interactions.This asset was mainly made and tested with URP.It includes a small demo scene with interaction examples, editor tools, prefabs and a localization ready hint system.Built-in and HDRP where not fully tested yet in this version.Immersive Focus Hint System is a simple and customizable interaction framework made for immersive games such as horror, puzzle, investigation or exploration projects.The goal of this asset is to help developers quickly create atmospheric interactions similar to modern survival horror or investigation games, without spending hours building a complete interaction system from scratch.This package includes:Complete demo sceneFocus based interaction systemInteraction promptsRead / inspect interactionsDoor interaction exampleChest interaction exampleCustomizable interaction textsEditor setup toolsExample interactive objectsSimple and modular workflowThe system was designed to be easy to customize and beginner friendly while still allowing more advanced setups.Everything can be modified depending on your project style:textssoundsinteraction distanceinteraction keyspromptsUIThe included demo scene was mainly created to showcase how the system can be integrated inside a small atmospheric environment.This asset was mainly tested with URP.Some 3D elements used in the demo scene where AI-assisted for visual presentation purposes only (Meshy AI for example). All gameplay systems, scripts, editor tools and interactions were fully developed manually.Requirements:Unity 2022.3 or newer recommendedUniversal Render Pipeline (URP)The demo scene and visuals where mainly designed for URP.Focus based interaction systemCustomizable interaction textsInteraction promptsRead / inspect interactionsDoor interaction exampleChest interaction exampleSimple editor setup toolsDemo scene includedModular workflowBeginner friendly setupURP testedCustom interaction sounds supportEasy to customize UI and interaction settingsSome 3D elements used in the demo scene where AI-assisted using Meshy AI for visual presentation purposes only.All gameplay systems, scripts, editor tools, interactions and implementation where fully developed manually.




