5 rigged, low-poly URP characters optimized for mobile. Seen in Image Sequence_006_0042.jpg, they share 1 texture atlas to keep overhead low and are fully ready to animate.Corporate People: Optimized Low Poly Characters (URP)Corporate People is a streamlined character pack built for Unity's Universal Render Pipeline (URP). It includes five distinct models designed specifically to balance visual clarity with the strict performance constraints of mobile development.As seen in Image Sequence_006_0042.jpg, the pack covers a practical range of office roles—from casual staff to executives and security—using a clean, faceless, low-poly aesthetic that fits easily into stylized environments.Technical DetailsKeeping memory overhead low is a priority, so all five models share a single texture atlas. This minimizes draw calls and material complexity, helping maintain stable framerates without wasting resources. Additionally, the characters are fully rigged, properly weighted, and configured to pair smoothly with standard humanoid animation controllers right out of the box.Geometry: Ultra-low poly count optimized for mobile deployment and crowd systems.Textures: One shared texture atlas across all five models to minimize memory footprint.Rigging: Standardized humanoid rig setup.Pipeline: URP materials pre-configured for immediate use.These models are built to simply drop into your scene and work, providing a lightweight solution to populate your environments without adding unnecessary bloat to your project.Models (Geometry)Corp_Boss.fbx: 6,979 Triangles | 3,585 VerticesCorp_Emp_01.fbx: 3,618 Triangles | 1,806 VerticesCorp_Emp_02.fbx: 4,618 Triangles | 2,311 VerticesCorp_Emp_03.fbx: 4,590 Triangles | 2,300 VerticesCorp_Security.fbx: 4,765 Triangles | 2,409 VerticesTextures (1024x1024 Resolution)Color.png (.PNG format)Floor.png (.PNG format)




