Ultimate Coloring Book System - CasaPaint
Casayona Studio
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$54.99
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Ultimate high performance 2D coloring system for Unity. Features zero lag drawing, batch replay, dynamic UI factory, and mobile ready artistic tools for professional kids' games.Experience the power of CasaPaint: The most optimized, studio-grade coloring engine on the Asset Store.Stop struggling with laggy drawing tools. Ultimate Coloring Book System CasaPaint is a complete framework designed for developers who want to create high-quality, professional coloring applications with ease. Engineered with high-performance CPU manipulation techniques, it ensures a buttery-smooth 60 FPS experience even with 400px+ brushes on mobile devices.Zero-Lag Engine ArchitectureUnlike standard drawing scripts, CasaPaint uses a pre-calculated matrix masking system. By baking brush shapes into memory, we eliminate expensive per-pixel distance calculations, allowing for massive brushes and high-resolution textures without performance hits. Advanced Batch-Replay SystemRecord every stroke and play it back in optimized batches. The replay system reconstructs the artwork frame-by-frame, providing a cinematic experience for users to watch their creations come to life.🛠 Dynamic UI FactorySave hours of manual setup. Simply provide a list of colors, stickers, or tools in the Inspector, and the system procedurally generates the entire UI, handles button events, and injects juicy feedback animations automatically.🎨 Professional ToolsetIncludes built-in presets for Spray Cans, Paint Rollers, Markers, Stickers, and a stunning Animated Flood Fill (Wavefront) system that propagates color like water.Key Features:Optimized Performance: Pre-calculated masks for high-speed rendering.Smart Replay: Reconstruct drawings smoothly without freezing.Wavefront Fill: Beautifully animated color propagation.Undo/Redo: Memory-efficient history stack management (30+ steps).Tool Presets: Independent settings for different artistic tools.Sticker & Pattern System: Support for decorative stamps and textured painting.Mobile Ready: Fully tested and optimized for iOS and Android.Clean Code: Highly documented Enterprise-grade C# SDK.Technical Specifications:- Meticulously Documented: 1200+ lines of professional, XML-commented C# code.- Algorithm: Queue-based Scanline/BFS Flood Fill & Distance-based StrokeInterpolation.- Memory Management: Uses a non-allocating Command Pattern for history toprevent RAM spikes.- Customizability: Fully modular architecture using ScriptableObjects forlevel data.- UI System: Decoupled sliding panel system with Lerp-based easing.- Texture Support: Works with any RGBA32 texture (Read/Write enabled).- Compatibility: Supports Built-in, URP, and HDRP (UI-based rendering).📦 Package Includes:🚀 High-Performance Core Engine: The full AdvancedColoringEngine.cs script, featuring our zero-lag matrix masking technology.🛠️ Dynamic UI Injection Factory: Automated system to spawn and manage palettes, stickers, and tools procedurally.🎥 Batch-Replay & Reconstruction: Ready-to-use system for recording and playing back artwork animations.🎨 Professional Tool Presets: Fully configured setups for Spray Cans, Paint Rollers, Markers, and Flood-Fill Buckets.🔳 Sample Artistic Content: A collection of high-quality LineArt textures and Decorative Stickers to get you started.🎮 Fully Configured Demo Scene: A complete "Playground" scene that showcases every feature of the SDK.⏪ Advanced History Stack: Integrated Undo and Redo system with memory management logic.📘 Documentation: Step-by-step PDF guide for quick integration and level creation.Some of the visual assets in this package (background images, coloring line art, stickers, and tool icons) were generated with the aid of AI image-generation tools (including Leonardo.ai). All such content has been reviewed and curated by Casayona Studio and is distributed as original, commercially-licensed content. All C# source code is original work authored by Casayona Studio. Audio is public-domain (CC0).




