Detect and hear targets in your game world all by attaching a single component to your objects.
Try a sneaking demo
Youtube getting started playlist
Full source code is included.
All future updates and upgrades will be free.
- Detect your targets. Supports static meshes, skinned meshes and 2D sprites.
- Create categories for your targets and observers and only detect the targets you want.
- Emit audio from objects and create listeners to hear them.
- Great for programmers, all interface based so little dependencies.
- Great for PlayMaker users. Events, custom actions and more.
- Create zones to change observer or target behaviors (detect faster near light sources, slower in dark alleys, no name it).
- Path extrapolation, perfect for AI (experimental)
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