Make your characters actually hold props in Game Creator 2. One and two handed grips, fingers that wrap around the prop, both hands on weapons. Powered by Final IK.Game Creator 2 attaches a prop to a hand bone and leaves it there. The hand never closes, the fingers clip straight through it, and a two handed weapon hangs off a single arm. Realistic Grips fixes that.Add one component to your character and one to your prop, and the prop is held the way players expect. The fingers curl around it, it sits exactly where you place it, and a two handed weapon is gripped by both hands at once.You tune each grip right in play mode. Press play, pick up the prop, pause, slide it into the palm, set the finger sliders, and press save. The pose is written straight back to the prefab and it stays there when you stop.Everything lives on the prop, so the same item is held the same way every single time. It works with cups, tools, torches, bottles, melee weapons and guns, and it sits happily alongside the Melee and Shooter modules.🎮 Built for Game Creator 2Uses the prop system you already know. Attach a prop the normal way and it grips on its own. Visual scripting nodes are included when you want full control.🖐️ Real finger controlEvery finger has its own slider, and each hand has its own set. Keep a trigger finger straight while the rest wrap fully. It runs on any humanoid character with no extra setup.✌️ One hand or twoChoose one handed or two handed for each prop. Two handed weapons are carried across the body while both arms reach their own grip points, so the whole pose reads as natural.🛠️ Made for everyoneNo coding required. Clean coloured inspectors, plain descriptions on every field, a welcome window that checks your setup, and a friendly manual to get you going.✅ One component on the character and one on the prop. That is the entire setup.✅ One handed and two handed grips, switched per prop.✅ Per finger curl sliders with a separate set for each hand, for exact grips and trigger discipline.✅ Thumb opposition slider so the thumb wraps over the prop instead of lying flat.✅ Two handed weapons held by both arms using Final IK Limb IK.✅ Tune grips live in play mode and save straight to the prefab, including finger poses and hand anchors.✅ Editor preview so you can place a grip without entering play mode.✅ Visual scripting nodes: Attach and Hold, Detach and Release, Hold, Release, Set Hand Weight, Is Holding, On Grip, On Release.✅ Works with the Game Creator 2 Melee and Shooter modules.⚠️ Requires Game Creator 2 (Core) and Final IK by RootMotion. The Final IK assembly definitions must be imported, which is a single click and ships with Final IK.




