Live USD preview and non-destructive DCC pipeline integration for Unity.Unity's official USD package has been deprecated, leaving studios without a reliable pipeline between OpenUSD and Unity. USD Stagecraft fills that gap with a native OpenUSD integration built for both production workflows and runtime use.Load .usd, .usda, and .usdc files directly in the Unity Editor — no Play button required — and watch changes from Houdini, Maya, or Blender reflected instantly via hot reload.KEY FEATURES• Live Editor PreviewSee your USD scene instantly in the Editor viewport — no Play Mode required. Changes to USD files on disk are detected and reloaded automatically.• Non-Destructive EditingAuthor edits via USD sub-layers and EditTarget. Your source USD files are never overwritten.• Variant SelectionSwitch USD variants directly from the Inspector without writing any code.• Animation PlaybackPlay back time-sampled animations from USD files in both Editor and Play Mode.• DCC Tool CompatibleWorks with USD files exported from Houdini, Blender, Maya, and other DCC tools that support USD.EARLY ACCESS NOTEThis package is in Early Access. macOS Apple Silicon is currently supported. Windows and HDRP support are planned for v1.0.Please refer to the documentation for Gatekeeper bypass instructions on macOS.EARLY ACCESS PRICINGGet it now at the introductory price of $59. The price will be updated when v1.0 ships with Windows and HDRP support — early adopters lock in the best rate.For bug reports and feature requests, please visit: https://github.com/ZenithGateStudios/unity-usd-stagecraft-docs/issues- Unity 2022.3 LTS or later- macOS Apple Silicon (arm64) — Early Access- Built-in RP and URP supported (HDRP: v1.0)- No external dependencies required- Native OpenUSD library included (arm64 dylib)- Supports: UsdGeomMesh, UsdPreviewSurface, Prim hierarchy, VariantSets, SubLayers, EditTarget, time-sampled animationCoding Assistance.




