Toolset of modular Unity Editor utilities to speed up scene management, renaming, versioning and workflow tasks.SuperTools is a lightweight and modular Unity Editor toolkit designed to improve common development workflows inside the Unity Editor.It provides a collection of utility windows focused on productivity, helping developers handle repetitive tasks such as scene navigation, object renaming, build version management, prefab replacement and hierarchy organization.The tools are fully customizable and designed to integrate naturally into existing Unity projects without interfering with your current workflow.SuperTools is especially useful for indie developers and small teams looking to speed up iteration time and reduce manual editor work.Scene management tools for fast scene generation and navigationBatch renaming system with prefix, suffix and numbered formatsBuild version automation with configurable increment rulesAndroid bundle version auto-increment supportPrefab/object replacement tool for scene objectsHierarchy highlighting and visual marking systemModular EditorWindow-based architectureLightweight, no runtime overheadEasy integration into existing Unity projectsBuilt using Unity Editor scripting (no external dependencies)AI was used to assist with media design, documentation, text editing, and code structure suggestions. The package's original concept, architecture, functionality, implementation, and core logic were created and developed by me, with all final decisions and code reviewed and integrated manually.




