Economy Engine redefines economy building for games. Use robust editor windows and create Currencies, Items, Transactions, Shop/Trading interfaces and Loot tables for chests, enemies and more! NO CODEEconomy Engine is a complete ScriptableObject-based economy framework for Unity. Build shops, traders, currency exchangers, loot chests, inventories and more with zero code and time required.📺 Watch Economy Engine in action: https://www.youtube.com/watch?v=AIAUD7A_k2Y🎮 Try the interactive demo: https://prototoolsdev.itch.io/economy-engine-demoGo from an empty scene to a fully playable economy with shops, trades, loot and currencies in under 5 minutes.Why Economy Engine?Complete economy in minutes . Shops, traders, loot chests, inventories and currencies all working together out of the boxZero code required. Every system is configured through dedicated editor windows and ScriptableObjectsEconomy Library. Browse, search, edit and organise all your economy data in one place with folder management, multi-select, undo support and a References systemCreator Hubs. Guided 2D and 3D scene creators that place, wire and configure NPCs in one click with zero manual Inspector workBuilt for any project. Works with 2D and 3D, supports Built-in, URP and HDRP, drops into any existing Unity project with no dependencies on your scene structureScene setup in seconds: No searching for managers, tutorials and prefabs to setup your scene. Setup any scene to support Economy Engine within seconds using the Engine Setup window.Save-ready from day one. Every data asset carries a unique persistent GUID that survives renames and folder movesWhat data can I create?Currencies: Currency data for your gameItems: Item data for your gameTransaction: Link items with currencies. Give your items valueShop Data: Load it with transactions and create a ShopTrade: Create trades between itemsTrade Tables: Load it with trades and create TradersLoot Drop: Create a loot drop. Configure its amount, item / currency and chanceLoot Table: Load it with loot drops for chests or enemiesWhat runtime game systems are included?Character Controller — Top-down 2D and Third Person 3DInventory System — item selection, details panel and discardInteraction System — proximity-based, keyboard and gamepad supportShop System — Buy/Sell transactions, stable or volatile pricing, price discountsTrader System — item-for-item trading via Trade TablesCurrency Exchange System — exchange one currency for another at configurable ratesChest System — assign a Loot Table, interact to open and collect lootSign System — interactable signs with typewriter dialog effectUI Pop-Ups — animated feedback for buying, selling, trading and exchangingAll systems work for both 2D and 3DWhat else is included?Pixel Art Character with 4-direction animations28 Item Sprites (Weapons, Tools, Food, Armor, Materials and more)4 Pixel Art NPC SpritesTileset — Terrain, Houses, Bushes, Trees and Decorations3 Rigged Low Poly Characters with walking animationLow Poly Environment — Houses, Terrain, Bushes, Trees and DecorationChest and Sign 3D ModelsThe tool's main prioritiesEasy to use for any skill levelNo code requiredMake economy building an interactive experienceKickstart your game economy in no time!Please report any bugs and suggest improvements — active development is ongoing.Asset uses commissioned artwork under exclusive license; see Licenses.txt in the package for details.AI was used to refine documentation and editor windows.


