Catacombs - Retro Style Modular Environment Pack
Revolving Pizza Games
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A retro style "catacombs" themed asset pack. Fully modular assets with low resolution textures.Create underground burial corridors, crypt chambers, and dark fantasy catacombs with a modular system of 270+ prefabs designed for grid-based level building. Build niche-lined tunnels, skull-decorated passages, arched corridors, coffin rooms, and atmospheric underground spaces using modular walls, ceilings, pillars, arches, tunnels, and decoration presets.Catacombs features a distinct low-resolution texture style, combined with crisp filtering, creating a unique aesthetic that blends retro charm. It captures a nostalgic feel without the limitations of old game engines or consoles.The included demo scene showcases a fully assembled catacomb environment, providing a ready-to-use setup and a strong starting point for your own levels. A separate prefab showcase scene is also included for easy asset browsing.KEY FEATURES226 models and 278 prefabsIncludes 228 standard prefabs and 50 ready-made decoration presetsFully modular system (walls, corridors, niches, arches, pillars, ceilings, tunnels, and more)Includes standard and skull-decorated wall setsIncludes ceiling-attached wall prefabs for faster corridor constructionIncludes coffins, sarcophagi, urns, bones, body wraps, candles, torches, tools, and burial props256×256 textures with a crisp pixel styleUse the default grid size (1, 1, 1) with snapping for modular placementSmaller models may require smaller increments such as (0.25, 0.25, 0.25)Real-world scale proportionsDemo scene and prefab showcase scene includedBuilt-in fire VFX prefabs includedDrag-and-drop ready prefabsTEXTURES AND MATERIALS17 low-resolution textures and materials, including stone, bone, wood, metal, and flame FX.Materials are prepared for the Built-in Render Pipeline and can be easily converted to URP.Converting to URPSelect all materials (they should appear magenta), from the top menu, click Edit > Rendering > Materials > Convert Selected Built-in Materials to URP.For Unity 6, open Window > Rendering > Render Pipeline Converter. Select the Built-in pipeline as the source and choose your target pipeline. Select “Material Upgrade,” then click “Initialize and Convert.”Ensure all textures have their Filter Mode set to “Point (no filter)” to prevent blurriness.Texture Compression should be set to None.No custom shaders are used. Materials are compatible with URP and HDRP, though HDRP has not been explicitly tested.NOTE: Some materials use double-sided rendering in URP. In the Built-in pipeline, the Particle/Standard Surface shader is used to achieve double-sided behavior.Number of Prefabs: 278Number of Models: 226Number of Meshes: 268Number of textures: 17Texture dimensions: 256x256Minimum polygon count: 2Maximum polygon count: 438UV mapping: YesLOD information: No LOD




