Customizable racing HUD and UI pack for Unity featuring speedometers, steering wheel UI, turbo indicators, minimap elements, animations, prefabs, and 6 demo scenes.Racing HUD & UI Pack is a collection of racing-oriented user interface elements for Unity. The package includes multiple speedometer styles, steering wheel UI elements, turbo indicators, minimap UI components, buttons, icons, animations, prefabs, and demonstration scenes.The package is designed for racing, driving, arcade, and vehicle-based projects, allowing developers to quickly integrate and customize UI elements within their own games. Included components can be modified through the Unity Inspector, including colors, sizes, positions, sprites, and other visual properties.The package includes six demonstration scenes, each featuring a different visual style and UI arrangement. These scenes showcase the included UI elements, design approaches, and possible presentation styles for different types of racing games.Package Contents:• Multiple Speedometer Styles• Steering Wheel UI Elements• Turbo Indicators• Minimap UI Elements• Buttons & Icons• UI Animations• Ready-to-Use Prefabs• 6 Demo Scenes• Example ScriptsNote: Four human portrait icons included in the minimap icon collection were created with the assistance of generative AI tools.Note: The gameplay background scene visible behind the UI in promotional and demonstration images is AI-generated and is used solely for UI presentation and showcase purposes.• Multiple speedometer styles• Steering wheel UI elements• Turbo and boost indicators• Minimap UI elements and icons• Racing HUD components• Buttons and interface elements• UI animations• Ready-to-use prefabs• 6 demonstration scenes• Customizable colors, sprites, and layouts• Example scripts included• Built with Unity UI (UGUI)Generative AI was used to create four human portrait icons included in the minimap icon collection. An AI-generated background scene is also used in promotional and demonstration images for presentation purposes. All core UI elements, layouts, prefabs, animations, and package functionality were created and assembled manually.




