Project Review is an editor-only Unity health inbox that scans scenes, prefabs, and Build Settings for common setup issues, then helps you triage, fix, baseline, and export findings.Project Review helps Unity developers catch common project setup problems before playtests, handoffs, and builds.It scans scenes, prefabs, and Build Settings, then presents findings in a compact review inbox with explanations, severity, context, quick actions, reviewed/ignored state, baselines, and report export.Use it for day-to-day scene cleanup, milestone checks, build-readiness passes, beginner-friendly project reviews, and small-team QA workflows.Project Review is editor-only. It adds no runtime components, no gameplay scripts, no player-build footprint, and no telemetry. Open it from Window > Project Review.Built for Unity 2022.3 LTS or newer.Features:Editor-only Unity project health review toolCompact triage inbox with expandable findingsScan scopes: Current Scene, Build Scenes, Full Project, Selected Assets, Selected FolderProfiles: Scene Focus, Build Readiness, Daily SweepMissing script checks for scene objects and prefab assetsMissing serialized object reference detectionMissing/null renderer material slot checksInvalid tag/layer checksUnityEvent persistent call reviewEventSystem, AudioListener, Animator, AudioSource, Main Camera, and Build Settings checksQuick actions for opening scenes, selecting/framing objects, opening prefabs, and Build Settings fixesReviewed and ignored finding statesBaseline comparison with New, Known, and Resolved statesMarkdown and CSV report exportOptional pre-build guard for Build Readiness errorsCode-first custom rule extensibilityIncluded demo scene, sample prefab, user guide, and extensibility guideNo runtime dependencies or player-build footprintEditor-only Unity project health review toolCompact triage inbox with expandable findingsScan scopes: Current Scene, Build Scenes, Full Project, Selected Assets, Selected FolderProfiles: Scene Focus, Build Readiness, Daily SweepMissing script checks for scene objects and prefab assetsMissing serialized object reference detectionMissing/null renderer material slot checksInvalid tag/layer checksUnityEvent persistent call reviewEventSystem, AudioListener, Animator, AudioSource, Main Camera, and Build Settings checksQuick actions for opening scenes, selecting/framing objects, opening prefabs, and Build Settings fixesReviewed and ignored finding statesBaseline comparison with New, Known, and Resolved statesMarkdown and CSV report exportOptional pre-build guard for Build Readiness errorsCode-first custom rule extensibilityIncluded demo scene, sample prefab, user guide, and extensibility guideNo runtime dependencies or player-build footprintAI-assisted development was used to help plan features, evaluate UI/UX options, draft documentation and store copy.




