A game-ready basic camping axe. Highly optimized for performance with exactly 1,044 tris , a single PBR texture atlas , and a grip-ready pivot point.Optimized Survival Camping AxeA lightweight, game-ready rustic survival hatchet designed for seamless integration. Drop this optimized asset directly into your Unity project and get straight to building your game!Whats inside:Number of Unique Assets: 1 combined mesh (axe head and handle merged).Polygon Count: 1,044 triangles.Texture Dimensions: 2048 x 2048.Types of Texture Maps: PBR textures including Albedo/Base Color, Normal Map, and a packed Metallic/Roughness/AO map.Why developers will love this axe:Zero Draw Call Headaches: Because it relies on only a single material, it keeps your engine's draw calls to an absolute minimum.Drop It In and Go: I've completely reset the transforms to a clean 1:1:1 scale, so you won't have to fight with any weird sizing issues.Ready to Equip: The origin (pivot point) is perfectly placed right on the handle, meaning it will snap beautifully into your character's hand without extra tweaking.What you Get within the download:A fully configured .unitypackage that you can drop straight into your project.A folder packed with all the loose texture images just in case you prefer to set up your materials manually.A working Demo Scene so you can immediately see the asset with its materials applied out of the box.A correctly scaled, ready-to-go PrefabLightweight & Performant: Sitting at a highly optimized 1,044 triangles and 526 vertices, this axe is incredibly cheap on performance.Single Mesh Design: The axe head and handle are merged into one combined mesh to keep things simple.One Material to Rule Them All: The entire asset uses a single unified texture atlas.Full PBR Textures: Comes with everything you need for realistic lighting, including Albedo/Base Color, Normal Maps, and a packed Metallic/Roughness/AO map.Zero Draw Call Headaches: Because it relies on only a single material, it keeps your engine's draw calls to an absolute minimum.Drop It In and Go: I've completely reset the transforms to a clean 1:1:1 scale, so you won't have to fight with any weird sizing issues.Ready to Equip: The origin (pivot point) is perfectly placed right on the handle, meaning it will snap beautifully into your character's hand without extra tweaking.A fully configured .unitypackage that you can drop straight into your project.A folder packed with all the loose texture images just in case you prefer to set up your materials manually.A working Demo Scene so you can immediately see the asset with its materials applied out of the box.A correctly scaled, ready-to-go Prefab.




