Save Forge (Save and Inventory for Games)
Black Rose Developers
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SaveForge is a complete Save & Inventory System for Unity featuring item databases, currencies, packs, categories, JSON save/load, Scriptable Objects, runtime managers, and powerful editor tools.SaveForge – Save & Inventory System for UnitySaveForge is a complete save and inventory framework designed for Unity developers. It allows you to create and manage items, currencies, categories, and packs using Scriptable Objects, while providing secure JSON-based save and load functionality with an easy-to-use editor workflow.Whether you're building an RPG, mobile game, shop system, progression system, or collectible-based experience, SaveForge provides the tools needed to manage game data efficiently and reliably.Key Features:• Complete Inventory Framework: Create and manage items, currencies, categories, and reward packs.• Secure Save System: JSON-based save and load functionality with encrypted local save files.• Scriptable Object Workflow: Easily define game data through extensible Scriptable Object assets.• Runtime Managers: Access and modify items, currencies, packs, and save data through simple manager classes.• Editor Dashboard: Dedicated tools for creating, managing, debugging, and organizing game data.• Batch Item Creation: Quickly generate multiple items and content assets.• Auto Database Population: Automatically find and register assets within project databases.• Reward & Pack System: Create item packs for rewards, progression systems, or in-app purchases.• Debug Tools: Runtime debugging interface for testing unlocks, currencies, and save data.• Easy Integration: Designed for quick setup and straightforward customization.Project Highlights:• Art Assets: Includes sample icons, UI elements, buttons, backgrounds, and weapon images.• Prefabs: 6 ready-to-use prefabs included with a sample implementation.• Scriptable Objects: 13 sample Scriptable Objects covering items, currencies, categories, packs, and save systems.• Scripts: 36 organized and documented scripts divided into clear functional modules.• Sample Scene: Demonstrates inventory management, currencies, item unlocking, packs, and save functionality.• Editor Tools: Game Data Dashboard, Item Creator, Category Manager, Pack Editor, Database Tools, and Save Debug Utilities.Included Editor Tools:• Game Data Dashboard• Create Item Window• Category Manager• Pack Creator• Pack Editor• Auto Fill Database Tool• Save File Manager• Save Debug GUIIdeal For:• RPG Games• Mobile Games• Shop Systems• Collectible Games• Progression Systems• Unlockable Content• Live Service Games• Currency-Based EconomiesSupport:For questions or assistance, please contact us through our website: blackrosedevelopers.comProject Structure1.ArtArt folder is subdivided into four folders with 10 png sample images of button, background, weapons and etc.2. PrefabsThe 6 Prefabs are divided into 4 folders with clear names which are present in the SampleScene.3. ScenesThere is a sample scene in which you can see a simple UI showing some of the items.4. Scriptable ObjectsWith 13 different sample scriptable objects categorized in to two main folders(Sample and SaveManager).5. Scripts36 Scripts are categorized into six main folders with their subfolders as well and clear names and functions to ensure easy understanding.




