Cozy Farm Toolkit: Workshop Infrastructure
Uncle Ashes Studio
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Unity-ready 2D isometric workshop pack with station upgrade variants, 51 prefabs, modular fences, signs, props, 16 floor tiles, separated shadows, and 4 example scenes.Designed and tested in Unity 2022.3.62f2 using the Built-in Render Pipeline.The package uses standard Unity 2D Sprite Renderers, Sorting Groups, Tilemap, Tile Palette, and Sprites-Default material. No third-party Asset Store package dependencies are required.URP and HDRP are not included or officially supported.Cozy Farm Toolkit: Workshop Infrastructure is a Unity-ready 2D isometric asset pack for cozy farming, crafting, life-sim, RPG, and workshop-style games.The package provides practical workshop infrastructure for building warm and readable isometric environments. It includes visual progression variants for crafting stations, support props, modular fences, signs, environment objects, floor tiles, and separated shadow sprites.Package contents:- 51 ready-to-use prefabs- 93 sprite PNG files- 16 isometric floor Tile assets- 1 ready-to-use Tile Palette- 4 example and overview scenesNon-floor assets are supplied as drag-and-drop prefabs. Object and shadow visuals are separated, allowing shadows to be disabled, recolored, or replaced. Modular fence assemblies and stacked wooden boxes use nested prefabs for convenient reuse and customization.The floor tiles use a logical 256 x 128 px isometric footprint on a 260 x 160 px transparent canvas, with a 256 Pixels Per Unit baseline. The included Tile Palette is configured for an Isometric Grid using a cell size of X 1, Y 0.5, Z 1.The four included scenes demonstrate a finished workshop layout, Hero Crafting Bench progression, secondary station progression, and an organized overview of the package contents.Documentation includes a README, Quick Start guide, Technical Notes, and a complete Asset List. The package is visual-only and does not include gameplay upgrade systems, crafting code, animations, character controllers, or object colliders.Designed and tested in Unity 2022.3.62f2 using the Built-in Render Pipeline.- Unity version: 2022.3.62f2- Render pipeline: Built-in Render Pipeline- Category: 2D / Environments- Art format: Raster PNG sprites- Animation: No- Pixels Per Unit: 256- Sprite dimensions: 88-824 px wide and 80-1160 px high- Floor tile canvas: 260 x 160 px- Logical floor footprint: 256 x 128 px- Grid Cell Size: X 1, Y 0.5, Z 1- Floor workflow: Isometric Tilemap / Tile Palette- Prefabs: 51- Sprite PNG files: 93- Floor Tile assets: 16- Tile Palettes: 1- Scenes: 4- Shadows: Separated sprite children for non-floor assets- Sorting Layer: Built-in Default layer for package portability- Third-party dependencies: None- Not included: Gameplay code, animations, character controllers, object colliders, Rule Tiles, or Sprite AtlasAI-assisted tools were used during concept exploration, composition development, naming and workflow review, and documentation drafting.AI-assisted tools were used to support visual research, collect and organize design references, explore design directions, and define the visual scope of the package. All included production sprites were manually designed, reviewed, edited, repainted or cleaned, resized, color-adjusted, exported, and configured in Unity by Uncle Ashes Studio.The prefabs, separated shadow setup, Tilemap and Tile Palette workflow, sorting setup, demo scenes, technical documentation, and final package organization were manually assembled and verified. No gameplay code or runtime AI system is included.


