A powerful and easy-to-use tile editor with everything you need to create any game based on tiles.✅ Now Unity 6 ready!Super Tilemap Editor is a powerful and easy to use tile editor with everything you need to create any game based on tiles. Use it not only to create tilemaps but also as a powerful level editor placing prefabs as if they were tiles.💬 Discord | 📕 Manual | 📖 API Docs | ▶️ Video Tutorials | 🗣️ Forum⚡ At a glanceEasy and fun to use, with full Editor integrationA level editor too — attach a prefab to any tileAutotiling that just works: self, other & group, plus subdivided modesRun-Time tilemap generation with 2D & 3D seamless collidersTilemap Groups, Tilemap Parallax & fully customizable brushesFull source code included, optimized for mobile, with reduced scene size🎨 Painting & editingEasy and fun to useFull Editor integrationFully Customizable BrushesAutotiling modes: self, other & groupSupport for subdivided autotilingCopy, Cut, Fill, Rotate and Flip tile editionTint, Pixel Snap and Sorting render optionsTile Vertex Painting New in V1.4.5🧩 Tiles & prefabsAttach a prefab to any tileCreate Tile Views or Tile prefabs for easy paintingTile and brush prefab creationTile and brush user parameters: int, float, bool & prefab🗂️ Tilemaps & layersTilemap Groups (aka tilemap layers)Tilemap Parallax New in V1.4.3Run-Time tilemap generation with collidersFully customizable 2D & 3D seamless tile colliders created on the flySprite Mask Interaction SupportExport to Png any tilemap or tilemap group🔁 ImportingPyxel Edit import (experimental & unsupported)Tiled TMX import (not fully supported only supports basic importation of rectangular tiles and layers, not objects, animations, collisions, tile properties ...)🧰 Source & performanceFull source code availableOptimized for mobile devicesReduced scene sizeTwo tilesets (platformer & rogue) using CC0 kenney's assets and demo scenes🙏 CreditsSpecial Thanks to Kenney for the CC0 Graphic Assets: www.kenney.nl, used for the samplesSpecial Thanks to AndyGFX - CubesTeam for the Pyxel Edit importer💬 Support: Discord | Support page | support@creativespore.com🌐 Web: www.creativespore.com🐦 Twitter: @CreativeSporeKey features:Tile editor with full Unity Editor integrationFully customizable brushesAutotiling modes: self, other, and groupSubdivided autotiling supportCopy, cut, fill, rotate, and flip tile editingTint, pixel snap, and sorting render optionsTile vertex paintingAttach a prefab to any tile (use it as a level editor, not just a tilemap)Tile Views and Tile prefabs for fast paintingTile and brush prefab creationTile and brush user parameters: int, float, bool, and prefabTilemap Groups (tilemap layers)Tilemap parallaxRun-time tilemap generationFully customizable 2D and 3D seamless tile colliders generated on the flySprite Mask interaction supportExport any tilemap or tilemap group to PNGPyxel Edit import (experimental, unsupported)Tiled TMX import (basic rectangular tiles and layers only; no objects, animations, collisions, or tile properties)Full source code includedCompatibility:Unity 2019 and newerUnity 6 readyOptimized for mobile devicesReduced scene sizeTwo sample tilesets (platformer and rogue) using CC0 Kenney assets, with demo scenes




