A modular low poly tall residential house optimized for real-time rendering, shooter maps, simulation games, open-world environments, and residential neighborhood creation.Built-in Render Pipeline CompatibleUniversal Render Pipeline (URP) CompatibleHigh Definition Render Pipeline (HDRP) Compatible (material conversion may be required)The Low Poly Tall Residential House is a game-ready residential building designed for modern low poly environments and interactive applications.The package contains a complete house mesh along with independent door and window components. Developers can use the house as a finished residential structure or customize it for FPS gameplay, modular building systems, procedural generation and open-world projects.The independent doors and windows provide additional flexibility for optimization and gameplay requirements. For shooter projects, windows and doors may be removed, replaced, or modified to create custom interiors, tactical sightlines, and enterable buildings.The asset utilizes a Base Map texture workflow and does not require PBR materials. Developers seeking physically based rendering can optionally create and assign their own PBR texture sets.Suitable for:FPS GamesTPS GamesSurvival GamesOpen World ProjectsSimulation GamesCity BuildersStylized EnvironmentsResidential NeighborhoodsMobile GamesVR ApplicationsIndie ProjectsArchitectural PrototypingMultiplayer EnvironmentsSandbox Games1 House4 Doors 24 Window (12 double windows)Large windows for the window jump animation in shooting gamesMesh StructureHouse MeshType: Static MeshPurpose: Main architectural structureVertices: 3,216Triangles: 2,218Door MeshType: Static MeshPurpose: Entrance componentVertices: 24Triangles: 12Quantity: 4Window MeshType: Static MeshPurpose: Modular window componentVertices: 104Triangles: 54Quantity: 12Specification ValueWidth 13.02 mLength 12.19 mHeight 9.42 mTexturesPNG type6 TexturesFrom 128 x 128 to 1024 x 1024Materials6 Materias Opaque1 Translucent MaterialMaterial WorkflowNon-PBR WorkflowBase Map TextureLightweight Material SetupNo Custom Shaders IncludedNo Particle Systems IncludedNo VFX Assets IncludedOptional User-Created PBR MaterialsModular UsageIndependent architectural elements provide flexibility for multiple game genres and workflows.Optional removable elements:Front Entrance DoorsSecondary DoorsIndividual WindowsSupported use cases:FPS MapsShooter LevelsSurvival GamesCity BuildersSimulation ProjectsModular Building SystemsProcedural GenerationResidential EnvironmentsOpen World GamesArchitectural Visualization


