A modular low poly residential house optimized for real-time rendering, shooter maps, simulation games, and residential environment creation.Built-in Render Pipeline CompatibleUniversal Render Pipeline (URP) CompatibleHigh Definition Render Pipeline (HDRP) Compatible (material conversion may be required)The Low Poly Residential House is a compact residential building designed for game development and interactive applications.The package contains a complete house mesh together with independent door and window components. Developers can keep the architectural elements assembled for residential scenes or remove them to support FPS gameplay, modular environments, destruction systems, and custom building workflows.The asset uses a Base Map texture workflow and does not rely on PBR materials. Users who require physically based rendering may create and assign their own PBR texture sets.Suitable for:FPS GamesTPS GamesSurvival GamesOpen World ProjectsSimulation GamesStylized EnvironmentsResidential NeighborhoodsMobile GamesVR ApplicationsIndie ProjectsArchitectural Prototyping1 2 Door16 Window (8 double windows)Large windows for the window jump animation in shooting gamesMesh StructureHouse MeshType: Static MeshPurpose: Main architectural structureVertices: 2,864Triangles: 1,963Door MeshType: Static MeshPurpose: Entrance componentVertices: 24Triangles: 12Quantity: 2Window MeshType: Static MeshPurpose: Modular window componentVertices: 104Triangles: 54Quantity: 8TexturesPNG type6 TexturesFrom 128 x 128 to 1024 x 1024Materials6 Materias Opaque1 Translucent MaterialSpecification ValueWidth 6.86 mLength 13.73 mHeight 7.28 mMaterial WorkflowNon-PBR WorkflowBase Map TextureLightweight Material SetupNo Custom Shaders IncludedNo Particle Systems IncludedNo VFX Assets IncludedOptional User-Created PBR MaterialsModular UsageIndependent architectural elements provide flexibility for various game genres and workflows.Optional removable elements:Front DoorRear DoorIndividual WindowsSupported use cases:FPS MapsShooter LevelsSurvival GamesSimulation ProjectsModular Building SystemsProcedural GenerationResidential EnvironmentsArchitectural Visualization


