A professional-grade handrail generator for URP. Features a CAD-like snapping workflow and interactive gate creation. Ultra-lightweight (620 Tris) and optimized for VR/AR industrial visualization.- Fully compatible with Unity 6 (6000.0.x LTS). - Built and tested with Universal Render Pipeline (URP). - Highly optimized for standalone VR (Meta Quest, etc.) and mobile AR due to its ultra-low polygon count (412 Tris per set) and efficient shader usage. - Not compatible with Built-in Render Pipeline or HDRP without manual material conversion.Handrail Generator is a professional-grade editor extension designed for industrial visualization, VR/AR, and rapid scene construction. It eliminates the frustration of manual placement in Unity, introducing a custom "CAD-like snapping workflow" that allows you to build precise handrail systems in seconds.【Key Features】CAD-Like Snapping: Lock the height (Y-axis) once and snap precisely to vertices across multiple objects, providing an intuitive and seamless placement experience.Intelligent Miter Joint: The script automatically calculates corner angles to prevent mesh overlapping or "spikes," ensuring a clean, production-ready finish for every corner.Bidirectional Offset: Toggle between inside and outside placement with a single click using the "Invert Offset" function.Interactive Gate Toggle: Simply click the guide spheres in the Scene View to instantly open or close specific spans for access points or stairs.Mobile & VR Optimized: Features an ultra-low polygon count (620 Tris per set) and a lightweight galvanized material. No normal maps are used, ensuring maximum performance for standalone VR (Meta Quest) and mobile AR.【Practical Design】Developed as a "system" rather than a simple prop, this asset is built using 3D CAD data with a standard industrial safety height of 1,100 mm. It is the ideal solution for accurately replicating real-world factory plants, construction sites, and marine environments.Streamline your industrial environment construction with M.SKILL's precision tools.[Key Features]CAD-Like Snapping: Custom editor logic for precision vertex snapping across multiple objects.Intelligent Miter Joint: Automatic calculation of corner angles to ensure professional-grade mesh connectivity.Interactive Gate Toggle: Real-time span control via Scene View handles for quick barrier modification.VR/AR Optimized: Ultra-low draw-call and polygon count design for high-performance mobile and standalone VR applications.[Technical Specs]Render Pipeline: Universal Render Pipeline (URP)Unity Version: Developed and tested on Unity 6 (6000.0.71f1 LTS)Total Polygon Count: 620 Tris (Full 5-part modular set)Material: 1 Lightweight Galvanized Material (URP Standard Shader). No Normal Maps.Dimensions: Accurate 1,100 mm height (Industry Standard)1 Sample SceneContents:5 Modular Models (Top Rail, Mid Rail, Toe Board, Post,Sphere 25A)1 Generator Prefab2 Editor Scripts (HL_Generator.cs, HL_GeneratorEditor.cs)Colliders: Not includedAI was utilized to assist in the development of the C# scripts (editor extensions) to optimize the snapping logic and workflow efficiency. All 3D models and modular parts were manually authored using CAD software to ensure precise industrial dimensions and a lightweight, high-quality finish.


