Vintage & Abandoned Environment 12 PBR Assets Bundle
Vinzes
$11.55
$16.50
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A collection of 12 high-quality, game-ready vintage and abandoned furniture assets with optimized PBR textures.This package is originally set up for the Built-in Render Pipeline. However, the 3D models and PBR textures are fully compatible with URP and HDRP. To use them in URP/HDRP, simply extract the package into your project, select the materials, and go to: Edit > Rendering > Materials > Convert Selected Materials to URP/HDRP.Elevate your horror, survival, or post-apocalyptic game with the Vintage & Abandoned Furniture Pack. This package contains 12 unique, highly detailed 3D assets designed to fit perfectly into any abandoned, retro, or vintage environment.Each asset has been meticulously crafted and optimized for game development, balancing high-quality visual fidelity with excellent performance.Key Features:12 Unique Assets: Complete collection including 10 Core Assets + 2 Bonus Assets.Highly Optimized: Completely cleaned assets—unnecessary Height and Specular maps have been removed to prevent rendering artifacts and guarantee smooth performance.Game-Ready Mesh: Clean topology consisting mostly of quads.Technical Details & Asset Specifications:Total Unique Models: 12Texture Dimensions: 2048 x 2048 (2K resolution PNG format for crisp details).Types of Texture Maps Included (Per Asset): > * Albedo (Base Color)Normal MapAmbient Occlusion (AO)Render Pipeline Compatibility: Built-in Render Pipeline (Fully compatible with URP/HDRP via Unity's material conversion).Detailed Model List & Polycount (Triangles):SM_VintageSuitcase: 2,364 TrisSM_VintageRadio: 4,874 TrisSM_OldBooksStack: 1,220 TrisSM_WoodenWardrobe: 1,624 TrisSM_WoodenCrate: 588 TrisSM_VintageMailbox: 2,382 TrisSM_WoodenChair: 1,608 TrisSM_WoodenCrateDouble: 1,068 TrisSM_VintageDoor: 1,120 TrisSM_BrokenConcreteWall: 1,324 TrisSM_OldWoodenBed (Bonus): 1,684 TrisSM_OldWoodenTable (Bonus): 1,452 TrisTexture Resolution: 2048 x 2048Texture Maps Included: Albedo, Normal, Ambient Occlusion (AO)Render Pipeline Compatibility: Built-in Render Pipeline (Fully compatible with URP/HDRP via material conversion).


