See logs on device. Enhanced Unity 6 debug console with tag filtering, regex search, export, and a zero-setup runtime overlay that works on every platform.> LogLens — See Your Logs EverywhereLogLens is an enhanced debug console for Unity 6 that goes where Unity's built-in console can't. Powerful tag-based filtering, instant search, export — and a runtime log overlay that works on every platform with zero setup.Import the package. Press F2. Logs render over your game — in the Editor, on mobile, on console, in any build. No prefabs. No scene objects. No Input System. It just works.> The Problem LogLens SolvesUnity's console disappears when you leave the Editor. Test on a phone, hand a build to QA, deploy to a console — and you're flying blind. Bugs happen on device, not in the Editor.> LogLens DocumentationLogLens puts a full-featured debug console on every screen.> FeaturesRuntime Overlay — Logs Where the Bugs Are A draggable, resizable, zoomable log panel that renders over your game on any platform. Toggle with F2 or from code. Filter by level and tag. Run commands. Export on device. Strip from production with one checkbox. Toast notifications slide in for warnings and errors without opening the overlay — click to jump straight to the entry.Tag-Based Organisation Tag logs with [TAG] prefixes in existing Debug.Log calls — no API changes needed. Or use [LensLogTag] attributes on classes, or define regex extraction rules. Filter by tag in one click. Color coding, pinned tags, and always-visible tags.Search and Filter Presets Instant search across messages and tags — plain text or regex. Combine with level toggles and tag selection. Save filter state as named presets and switch contexts in one click.Grouping and Collapse Group logs by tag or frame number. Collapse consecutive identical messages into a single row with a count badge. Cut through noise fast.Export Export filtered or unfiltered logs to .txt or .csv. From the Editor or from the overlay command bar on device. Configurable timestamps and encoding. CSV output includes Excel-compatible formatting.Stack Trace with Jump-to-Source Clickable file:line links in stack traces. Double-click any log row or press F4 to open your IDE at the exact source line.Zero-Cost Production Stripping LogLens.Log calls use [Conditional] attributes — omit one define and they're erased at compile time. Disable the overlay and it's stripped entirely. Ship with zero LogLens overhead.Built for Unity 6 UIToolkit throughout. Dark and light theme support. Responsive toolbar that adapts to narrow windows. Resizable panels. Horizontal scrollbar for long messages.Dockable Editor window — toolbar, tag bar, log list, stack trace panel, status barRuntime overlay — on-screen logs in any build; F2 toggle; drag, resize, zoom 50-300%Toast notifications — slide-in alerts for warnings/errors; click to open overlay; configurable position, duration, zoomTag system — [TAG] bracket prefix, [LensLogTag] attribute, regex rules, rich text awareTag bar — colored chips, pin, always-visible tags, context menuFiltering — level toggles, tag filter, search (plain + regex), named presetsGrouping — Flat, By Tag, By Frame; collapse identical messagesStack trace — clickable file:line links, jump-to-source (F4), copy optionsExport — .txt and .csv with filter support; from Editor or overlay command barCustom overlay commands — register your own commands for the on-device command barSettings — Project Settings (Logs, Tags, Overlay) + per-user Options panel (View, Display, Behaviour, Export)Keyboard shortcuts — Ctrl+F, F4, Ctrl+Shift+C, Home/End, overlay zoomCompile-time stripping — LOGLENS_ENABLED for API, LOGLENS_DISABLE for overlayResponsive toolbar — adapts to narrow windows, hides non-essential elements progressivelyHorizontal scrollbar + tooltips for long messages- logo- doc generation


