Highly optimized fleet of 7 stylized low-poly vehicles. Ready-to-drive Unity prefabs with wheel colliders setup. Features 3 color variants per car sharing 1 master texture atlas. Under 10k tris!Stylized Vehicle Fleet (Ready-to-Drive Prefabs)Accelerate your game development with this highly optimized, fully configured stylized vehicle pack. Featuring 7 distinct vehicle types designed for city, simulation, prototyping, or racing games, this pack is built performance-first. Every single vehicle comes completely set up as a plug-and-play Unity Prefab with functioning Wheel Colliders and suspension parameters, saving you hours of tedious physics tuning!🚀 Key Features:Plug & Play Physics: Every vehicle type is a pre-made prefab with working Unity Wheel Colliders. Drop them into your scene and start driving instantly.Ultimate Mobile & Desktop Optimization: The entire fleet of 7 vehicles (including all sub-objects) totals under 10,000 triangles combined.Single Draw Call Performance: All vehicles and color variations share one master color-palette texture atlas, ensuring maximum rendering efficiency and minimum draw calls.Pipeline-Perfect Hierarchy: Clean parent-child mesh setups with individual wheel objects centered at their geometric origins—completely ready for custom vehicle scripts or AI waypoint systems.📦 Package Contents (7 Core Vehicles + Variants):1. Sedan — Sleek everyday commuter. 2. Sports Car — Aerodynamic tuner with custom spoiler geometry. 3. Hatchback — Compact city driver. 4. Pickup Truck — Rugged utility vehicle with open rear cargo space. 5. Minivan — Multi-passenger family van. 6. Delivery Truck — Box carrier for cargo or city traffic variety. 7. Logistics Flatbed — Heavy commercial transporter to anchor your heavy traffic.🛠️ Technical Specifications:Total Polycount (Full Fleet): ~9,800 TrianglesAverage Polycount per Vehicle: 1,100 – 1,500 Triangles (including wheels)Textures: 1x Shared Palette Texture Atlas (PNG format)Materials: Pre-configured Standard/URP materials with separate Emissive slotsRigging/Hierarchy: Unrigged, clean modular mesh grouping with native Z-forward alignment.Unity Version Compatibility: Works perfectly across all Unity versions (Built-in, URP, and HDRP render pipelines).


