Stylized 3D pack with 12 fantasy expedition gear props for games, RPGs, camps, dungeons, shops, quests, survival scenes, travel setups, and adventure environments.Fantasy Expedition Gear includes 12 stylized prop assets inspired by adventuring parties, wilderness travel, exploration kits, campsites, fantasy supplies, and quest preparation scenes.The pack includes a backpack, bedroll pack, camp stool, canteen, compass, field journal, hammer, ration chest, rope coil, satchel, supply crate, and tool roll.Each asset features a stylized fantasy adventure look with worn leather, aged metal, cloth, rope, wood, practical gear shapes, and hand-crafted surface details.Suitable for fantasy, RPG, adventure, survival, camping, dungeon, tavern, market, caravan, and exploration projects. Assets can be used as camp props, loot items, quest gear, trader stock, inventory objects, or scene dressing.Technical details below include per-asset triangle counts, texture resolution, and texture map types.Fantasy Expedition Gear includes 12 unique expedition gear prop assets.Included assets:- WF_ExpeditionGear_Backpack: 85567 triangles- WF_ExpeditionGear_BedrollPack: 69800 triangles- WF_ExpeditionGear_CampStool: 50239 triangles- WF_ExpeditionGear_Canteen: 45773 triangles- WF_ExpeditionGear_Compass: 39573 triangles- WF_ExpeditionGear_FieldJournal: 39997 triangles- WF_ExpeditionGear_Hammer: 10025 triangles- WF_ExpeditionGear_RationChest: 30019 triangles- WF_ExpeditionGear_RopeCoil: 69009 triangles- WF_ExpeditionGear_Satchel: 45500 triangles- WF_ExpeditionGear_SupplyCrate: 33441 triangles- WF_ExpeditionGear_ToolRoll: 65492 trianglesAverage polygon count: approximately 48703 triangles per asset.Total polygon count: 584435 triangles.Texture resolution: 2048x2048.Texture maps included for each asset:Base Color, Normal, Roughness, Metallic, Metallic Roughness.Includes:- 12 FBX models- 12 prefabs- 1 demo scene- PBR materials and texture mapsAI tools used to generate concept art, explore visual directions, create reference images, and help define the overall style of the collection. These AI-generated concepts were then used as visual references during the asset creation process.

