A physics-based endless slingshot arcade game template with pull-and-release controls, reusable level blocks, dynamic obstacles, power-ups, and both infinity and level-based gameplay modes.This is a game template and is compatible with Built-in, URP, HDRP, and Custom Render Pipeline projects.The gameplay systems are render-pipeline independent. Depending on your selected render pipeline, you may only need to update or convert materials/shaders for proper visual appearance after import.Sling Jump | Endless Game Template is a complete physics-based 2D arcade game template for Unity. Players pull, aim, and release a ball like a slingshot to jump from one target circle to another target circle, climb higher, avoid obstacles, collect power-ups, and chase a higher score.The template includes two gameplay modes: Infinity Mode and Level-Based Mode. Levels are built using reusable block prefabs, where each block can contain target circles, obstacles, coins, power-ups, and other gameplay elements. The included block and level management systems make it easy to create new gameplay sections, control difficulty, and spawn content dynamically.✨Key FeaturesPull, aim, and release slingshot-style player control2D physics-based movement using Rigidbody2D and Collider2DEndless/infinity gameplay modeLevel-based gameplay modeReusable block-based level creation systemDynamic target circles with static, flying, sliding, and continuous movement optionsMultiple obstacle types, including circular blades, piranha plants, stomping stones, flamethrowers, disc obstacles, diamond obstacles, rotation obstacles, and bouncing shieldsPower-ups, including speed boost and shield + magnetAdjustable inspector settings for movement speed, rotation speed, animation curves, positions, collider references, and difficultySuitable for mobile, PC, and tablet arcade gamesBuilt with Unity 2D physicsSupports touch and mouse inputIncludes a complete player launch and aiming systemUses reusable level blocks for fast level creationSupports both endless mode and level-based modeIncludes configurable obstacles with movement and rotation behaviorIncludes configurable target circles with static and moving variationsIncludes power-ups to enhance gameplayDesigned with inspector-friendly settings for easy customizationSuitable for reskinning and adapting into different arcade game stylesRequirementsUnity Version: Unity 2021.3 LTS or newerRender Pipeline: Compatible with Built-in, URP, and HDRPSupportFor questions, bug reports, or feature requests:Email: support@300minds.comPlease include your Unity version, a detailed description of the issue, and steps to reproduce it when reporting bugs.

