A versatile and robust flight control system for Unity. Featuring highly customizable physics, real-time UI, a 3D airplane model, and environment assets. Perfect for any flight-based project.- Compatible with Unity 2021.3 LTS and newer.- Supports both URP and Built-in Render Pipeline.- For Built-in: Change shaders to "Standard".- Mobile and PC friendly.- Step-by-step video tutorial included.- Easy to customize via Public Variables in the Inspector.Simple Flight System is a robust and feature-rich toolkit for developers looking for a reliable flight mechanic. This package focuses on clean, high-performance C# code and provides a complete flight experience out of the box.Advanced Features:Engine & Stall System: Includes a realistic engine logic where releasing the throttle (Shift key) triggers a visual and audio "Engine Failure" alarm.Landing & Collision Physics: A dedicated landing system and collision logic. The aircraft reacts to specific tags (like "Obstacle" or "Ground") to trigger explosions, making the gameplay dynamic and reactive.Triple Camera System: Switch between three different camera perspectives to give players the best view of the action.Customizable Mechanics: Every parameter—speed, lift, and sensitivity—is exposed in the Inspector. You can fine-tune the flight feel to be either arcade or more simulation-oriented.Educational Demo Scene: The package includes a demo environment with textured planes (Grass, Sea, Runway) specifically designed to visualize motion and speed effectively.What's Inside:C# Scripts: Clean and well-documented code that "just works."3D Assets: A low-poly airplane model and modular environment pieces.Visual Elements: UI for Altitude/Speed and Day/Night cycle.Video Tutorial: Comprehensive guide for quick setup and customization.Note: The environmental planes are optimized for motion visualization. For high-end visual polish, users can easily swap them with their own custom terrain or high-res assets.Collision System: Tag-based explosion logic (fully customizable).Camera System: 3 pre-configured camera modes.Audio/Visual Feedback: Integrated "Engine Failure" alarm and UI notifications.C# Scripting: 5+ core scripts with Public Variables for easy editing.Compatibility: Standard (Built-in) and URP support.Optimization: Lightweight scripts and low-poly assets suitable for high-performance projects.I used Google Gemini (AI) to generate the environment textures (Grass, Sea, Runway) used for motion visualization in the demo scene. AI was also used to assist in structuring the documentation and asset descriptions.

