A pixel-art GUI kit shaped from stone. 175+ hand-crafted sprites across 4 color palettes — built for RPGs, roguelikes, and dungeon adventures where every pixel earns its place.Pixem — Stone GUI (Pixel)A pixel-art UI kit shaped from stone. Built for retro RPGs, roguelikes, and dungeon adventures where every pixel earns its place.Pixem ships with 175+ hand-crafted sprites at native pixel resolution — no scaling artifacts, no filtered edges, no "high-res-pretending-to-be-pixel." Drop it in and your UI looks like it belongs in the game.Four palettes, one layoutEvery frame, button, and box comes in four shared palettes:Gray — neutral stone; fits any dungeon, castle, or caveBlue — frost, ice, or arcane-themed runsGreen — forest, ranger, nature buildsPink — cursed, blood, dark-temple vibesSame layouts across all four sets, so you can re-theme entire menus by swapping a folder.What you getStone UI — 4 color sets, ~22 pieces eachButtons in three sizes plus a close button, two popup window styles, two stone box variants, title frames, square and circle frames, toggle switches, loading bars with gauge fills, sliders, scroll, HP/MP bars.Icons & HUD — 85 pieces27 colored pictograms — gameplay icons (heart, gem, key, chest, potions, and more)35 white pictograms — system/control symbols (arrows, settings, mute, check, close)Heart and Star sets — full / half / empty statesHP, MP, and EXP bars with separate gauge fillsStatus indicators (green / red)Ribbon banners (green / red)VICTORY and DEFEAT banners"NEW" marker, Play button, and extra accent buttonsBuilt forPixel-art RPGs · roguelikes · tower defense · idle games · 2D adventures · game jam prototypes that need a complete UI on day one.Things to knowEngine-agnostic PNGs — works in Unity, Godot, GameMaker, Unreal, or anywhere elseFrames and bars are designed with 9-slice scaling in mind; set it up in Unity's Sprite EditorNo source files (PSD/AI), no scripts, no animations — just clean spritesFound something you wish was in here? Let us know — color additions and new icons go into future updates.Built by ONW Studio

