Save time and effort translating large projects into 132 languages with just one click. Universal Translator Text is the ultimate, artist-friendly localization solution for Unity.This is the initial version. Dont need nothing. Translate directly.STOP WASTING TIME WITH COMPLEX LOCALIZATION TABLES!Universal Translator Text is the definitive "Plug & Play" solution for Unity developers. If you are tired of the official localization package's steep learning curve, this asset is for you. Translate your entire project directly from the Inspector with a single click.Why choose Universal Translator Text?Easy Setup: Simply select the primary language, choose your target secondary languages, and add the translator component to your text fields.One-click workflow: Translate your standard Text components or TextMeshPro components instantly using our streamlined programming logic.Smart formatting: Unlike other complex translators, you won't waste time configuring endless tables.Auto-save feature: Includes an automatic saving system that remembers the last language selected by the user for a seamless player experience.Visual Language Selection: Includes clean, high-quality flag icons for all 132 supported languages to build professional-looking UI menus.Third-Party Asset Notice:Asset uses "Flag Icons" by Lipis under MIT License; see Third-Party Notices.txt file inside the package for details.KEY FEATURES:Automatic Configuration: Automatically finds the configuration using Resources for a seamless experience.Multi-Component Support: Fully compatible with Unity UI Text (Legacy) and TextMeshPro (TMP).Memory System: Built-in persistence via PlayerPrefs: your players' language choices are automatically saved.Event-Driven Architecture: Instantly updates all active text in the scene when the language changes.Bulletproof References: Autocorrect scripts prevent incorrect references when copying and pasting components.Extensive Language Support: Includes a pre-configured list for 133 global languages.Easy Language Selection: Simple calls by dragging any TranslatorText component onto a Button or creating your own script.

