Game-ready Low-Poly 3D model: Monster_Boss_Pack2
Suitable for shooters, action games, horror, ect.Preparation time ~3 months3D game-ready modular animated model contains 4 models with theirs custom animations, can be used separately or in gathered form, suitable for shooters, action games, horror games ect.preview: https://youtu.be/...3D game-ready modular animated model contains 3 models with theirs custom animations, can be used separately or in gathered form, dissolution is operated by c# script+shader/unreal blueprint+custom material, you can set your owns if you wish to. Help file about script and shader is in Documentation folder of the project. Suitable for shooters, action games, horror games ect. 29 materials6 skins with 61 PBR textures 4096*4096 (down to 1024x1024) maps + 2 with 13 on my patreon.com/3deeper - ambient occlusion, base color, emissive, metallicSmoothness, normal.The model Monster_Boss_Pack2 contains totally 53 animations, Monster_Boss_Pack2_Full contains 24 animations, The model Monster_Boss_Pack2_Zombie contains 14 animations, Monster_Boss_Pack2_Mutant contains 15 animations.Animation type list: Body Lay Bite, Body Lay Death, Body Lay Get Hit 1, Body Lay Get Hit 2, Body Lay Hit Both, Body Lay Hit Left, Body Lay Hit Right, Body Lay Idle 1, Body Lay Idle 2, Body Lay Turn Left, Body Lay Turn Right, Body Lay Walk Backward, Body Lay Walk Forward, Body Left, Full Lay Bite, Full Lay Death, Full Lay Down, Full Lay Get Hit 1, Full Lay Get Hit 2, Full Lay Hit Both, Full Lay Idle 1, Full Lay Idle 2, Full Lay Turn Left, Full Lay Turn Right, Full Lay Walk Backward, Full Lay Walk Forward, Full Stand Get Hit 1, Full Stand Get Hit 2, Full Stand Hit Both, Full Stand Hit Left, Full Stand Hit Right, Full Stand Idle 1, Full Stand Idle 2, Full Stand Turn Left, Full Stand Turn Right, Full Stand Up, Full Stand Walk Backward, Full Stand Walk Forward, Mutant Lay Down, Mutant Lay Jump Hit, Mutant Lay Walk Forward, Mutant Left, Mutant Stand Death, Mutant Stand Get Hit 1, Mutant Stand Get Hit 2, Mutant Stand Hit Left, Mutant Stand Hit Right, Mutant Stand Idle, Mutant Stand Turn Left, Mutant Stand Turn Right, Mutant Stand Up, Mutant Stand Walk Forward, Mutant Stand Walk Backward.The pack contains 6 prefabs. 2 total mesh sets are 5 activated mesh sets in the game:Monster_Boss_Pack2_Full - faces 61518 verts 60984 tris 122119,Monster_Boss_Pack2_Full_w_dress - faces 63280 verts 62908 tris 125627,Monster_Boss_Pack2_Zombie - faces 30745 verts 30671 tris 61422,Monster_Boss_Pack2_Zombie_w_dress - faces 32507 verts 32595 tris 64930,Monster_Boss_Pack2_Mutant - faces 29142 verts 28753 tris 57570.Number of textures 61Texture dimensions 4096Polygon count of Monster_Boss_Pack2_Full - faces 61518 verts 60984 tris 122119,Monster_Boss_Pack2_Full_w_dress - faces 63280 verts 62908 tris 125627,Monster_Boss_Pack2_Zombie - faces 30745 verts 30671 tris 61422,Monster_Boss_Pack2_Zombie_w_dress - faces 32507 verts 32595 tris 64930,Monster_Boss_Pack2_Mutant - faces 29142 verts 28753 tris 57570.Minimum polygon count 29142Maximum polygon count 63280Number of meshes/prefabs 6/6Rigging: YesAnimation count 53Animation type list: Body Lay Bite, Body Lay Death, Body Lay Get Hit 1, Body Lay Get Hit 2, Body Lay Hit Both, Body Lay Hit Left, Body Lay Hit Right, Body Lay Idle 1, Body Lay Idle 2, Body Lay Turn Left, Body Lay Turn Right, Body Lay Walk Backward, Body Lay Walk Forward, Body Left, Full Lay Bite, Full Lay Death, Full Lay Down, Full Lay Get Hit 1, Full Lay Get Hit 2, Full Lay Hit Both, Full Lay Idle 1, Full Lay Idle 2, Full Lay Turn Left, Full Lay Turn Right, Full Lay Walk Backward, Full Lay Walk Forward, Full Stand Get Hit 1, Full Stand Get Hit 2, Full Stand Hit Both, Full Stand Hit Left, Full Stand Hit Right, Full Stand Idle 1, Full Stand Idle 2, Full Stand Turn Left, Full Stand Turn Right, Full Stand Up, Full Stand Walk Backward, Full Stand Walk Forward, Mutant Lay Down, Mutant Lay Jump Hit, Mutant Lay Walk Forward, Mutant Left, Mutant Stand Death, Mutant Stand Get Hit 1, Mutant Stand Get Hit 2, Mutant Stand Hit Left, Mutant Stand Hit Right, Mutant Stand Idle, Mutant Stand Turn Left, Mutant Stand Turn Right, Mutant Stand Up, Mutant Stand Walk Forward, Mutant Stand Walk Backward.UV mapping: YesLOD information (count, number of levels) NoTypes of materials and texture maps (e.g., PBR) Yes

