【パブリッシャー丸ごとセール第83弾】5月3日 0:00 〜 5月9日(木) 23:59まで
Maksim Bugrimovのアセット50%オフ
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『PBR Fighters (Pack)』$27.49 => FREE(5月9日 23:59まで無料)
クーポンコード:MAKSIMBUGRIMOV
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最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
Flocking simulation with fishes, using methods such as instancing and compute shaders for optimal performance.Fish Flock is an easy-to-use asset that manage a shoal of fish. The fishes move in flock and keep themselves as a group and also avoiding to collide with each other as they swim.Notes:For MacOS users, the asset will need to use the Metal renderer to use Compute Shaders otherwise you can't use the GPU computation mode.Features:Follow random generated points or a specific target.Instancing or prefab instantiation for the fishesProcess the fishes through a Compute Shader (GPU) or in the CPU - Collision Avoidance against unity built-in colliders.Acceleration, speed, force, turn speed, transform scale and neighbour distance customization through inspector.Includes one simple shader that simulates the swimming movement of a fish.Multiple flocking groups on a scene.Shaders included supports HDRP/URP.-------------------------------------------------------Quick setup for HDRP/HDRP ProjectsCredits:Some models of the Ocean Sample scene are made by EdwinRC at Sketchfab
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