Speed up level design with LevelOps. Build environments directly in the scene using a scatter brush, auto fence splines, modular WallBuilder with smart rules, and real-time physics spawning.LevelOps scripts are Render Pipeline agnostic (works in URP, HDRP, Built-in). Note: Demo 3D models are pre-configured for URP. If using Built-in/HDRP, the tool works perfectly out of the box, but demo materials require Unity's Material Upgrader.LevelOps is a powerful and intuitive level design toolkit built directly for the Unity Editor. Accelerate your environment creation, draw, and build modular worlds directly in the Scene view using fast, intelligent placement tools.Quick LinksDocumentationDiscord Server / SupportContact: [alexeyshipin2@gmail.com]Why LevelOps?LevelOps removes the friction from scene assembly by eliminating tedious drag-and-drop workflows. Whether you are rapidly prototyping a blockout or detailing a massive world, LevelOps gives you the speed and control you need to focus entirely on your creative vision.Key Features of LevelOpsPlacement & Editing ToolsScatter Brush – Mass-populate terrains and meshes with organic scatter. Use intuitive hotkeys (S, D, C + Scroll) to dynamically adjust brush radius, density, and spacing guard on the fly.Pin Tool – Blender-style precision placement. Features axis-locking, plane-locking, and automatic surface snapping for perfect object positioning.Line Tool – Draw paths to instantly generate fences, power lines, and prop formations.Modular Building & GridsWallBuilder – Fast, intelligent construction of modular walls. Features smart corner handling and semantic surface raycasting.SmartPaint (Voxel Mode) – Extrude and draw 3D structures on a virtual grid. Perfect for rapid level blockouts and assembling complex modular architecture in seconds.Physics-Based Spawning (LivePhysics)Dress your scenes organically using real-time gravity and collisions:Grab Mode: Pick up and place objects naturally, functioning like a gravity gun.Point Mode: Magnetically pull physical objects toward a specific point on the surface.Spawner Mode: A physical sprinkler. Drop randomized props (debris, rocks, books) from above and let gravity settle them realistically.Advanced UtilitiesMirror Tool – Multiply your work instantly. Mirror your placements across the World Origin, Selection Center, or Custom interactive gizmo planes.Smart Palette – Drag and drop prefabs directly into the window to automatically generate brushes and manage your libraries efficiently.Asset DisclaimerThe 3D environment asset packs used in the screenshots and promotional videos are for demonstration purposes only and are not included in this package.NatureForge FREE: Stylized Meadow & Farm KitStylized Hand Painted Dungeon (Free)retro-fantasy-kit

