Create high-performance animated LED panels, pixel displays, neon signs, and digital signage effects directly in Unity.Animated LED-style visuals directly inside UnityLED Studio helps you create polished LED-style displays for Unity scenes — from pixel panels and matrix screens to neon signs, marquees, light walls, digital signage, and animated emissive effects.Build convincing LED visuals without manually placing and managing every single light or pixel.Use LED Studio for:💡 Pixel panels & matrix displays🌈 Animated neon signs📺 Digital signage & advertising boards🎭 Concert stages & light walls🚀 Sci-fi props and control rooms🏙️ Cyberpunk streets and storefronts🕹️ Arcade cabinets and vehicle displays🧩 Futuristic UI and interface elementsPerfect for Unity scenes that need:✅ Clean emissive display effects✅ Reusable LED setups✅ Animated previews directly in the editor✅ Fast creation of polished visual results✅ Practical workflows for artists and developers✅ Subtle background lighting or bold centerpiece displaysLED Studio is ideal for:👨💻 Developers🎨 Technical artists🌍 Environment artists📦 Asset creators🎬 Simulation and visualization teams🚀 Create better LED effects fasterWhether you are building a concert stage, cyberpunk alley, control room, storefront sign, arcade machine, vehicle display, or futuristic interface, LED Studio gives you a focused toolset for creating high-quality LED display effects that fit naturally into your Unity scenes.You might also want to check out my other packages:Asset Inventory - Your Asset Workflow on SteroidsMock Magic - Quick Test & Fake Data Creation (free)Audio Tools - Easily Cut/Trim/Normalize Right Inside Unity (free)LED Studio is a Unity package written in C# and HLSL. It requires Unity 2022.2 or newer and supports the Built-in Render Pipeline, URP, and HDRP from the same package.The runtime is contained in its own assembly and namespace, with editor tooling separated into editor-only assemblies. Rendering is based on RenderTexture composition and custom LED board shaders, with SRP-compatible shader variants for supported pipelines.Package dependencies: Timeline, TextMeshPro, Input System, UGUI, UI Toolkit, and Unity Video. Runtime systems use standard Unity components and ScriptableObject-based configuration assets.

