Modular 2D vehicle physics controller for Unity 6 with wheels, suspension, grip, tracks and presets for cars, bikes, tanks, minecarts and more.DEMO BUILD WIN64Quick GuideBuild great-feeling 2D vehicles faster with Xal 2D Vehicle Feel Kit, a modular vehicle physics framework for Unity 6.Create cars, trials bikes, scooters, wheelchairs, shopping carts, tanks, tracked vehicles, stunt bikes and minecarts using inspector-friendly components, raycast wheels, suspension, grip control, air balance, flip assist, landing assist, surface materials and animated track visuals.Instead of spending hours tuning raw physics values, apply ready-made feel presets designed for specific vehicle types. A trials bike feels agile and stunt-ready, a tank feels heavy and grounded, and lightweight vehicles can feel unstable, playful and responsive.Perfect for 2D racing games, hill climb games, physics platformers, stunt games, side-scrollers and arcade vehicle projects.Unity 6 compatibleModular runtime architectureRaycast-based 2D wheel physicsMotor, brake, grip, suspension and assist modulesPreset-based vehicle feel systemTexture-scrolling tank track visualsWheel sprite rotation supportSurface material response systemUnity Input System supportCustom inspectors and editor toolsDemo prefabs and setup utilities includedNo external art assets requiredRuntime/editor code separated with assembly definitions

