Visual Engine Integration | Game Creator 2
Auxilium
$30.79
$43.99
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Seamlessly control The Visual Engine's seasons, weather, wind, and snow directly from Game Creator 2 triggers, actions, and conditions.This integration package bridges The Visual Engine (BOXOPHOBIC) and Game Creator 2 (Catsoft Works), letting you drive your environment entirely from GC2's visual scripting system, no custom code required after installation.With this package you can tie environmental storytelling directly to gameplay. Trigger a snowstorm when the player enters a cursed zone. Fade in rain as tension builds during a boss fight. Swap seasons as part of a puzzle mechanic. Every Visual Engine parameter season, wetness, rain intensity, snow coverage, wind power, wind frequency, and wind direction is exposed as a native GC2 instruction, condition, or event.Suitable for any genre that benefits from dynamic environments, open-world RPGs, survival games, horror, puzzle, and narrative adventures.14 GC2 Instructions - set or smoothly transition Season, Wetness, Rain Intensity, Snow Amount, Wind Power, Wind Frequency, and Wind Direction.5 GC2 Conditions - compare Season, Wetness, Snow, Wind Power, and Rain Intensity against thresholds.4 GC2 Events (Triggers) - fire on season change or when Wetness, Snow, or Wind crosses a threshold (crossing-up and crossing-down).Weather Preset system - ScriptableObject snapshots for all TVE parameters; apply instantly or transition smoothly from GC2.Smooth transitions - all numeric parameters support configurable duration and AnimationCurve easing.

