Analyze what really inflates your Unity build. Rank assets by packed size, find unused asset candidates, audit texture settings per platform and apply safe optimization presets.Build Size Optimizer helps you understand why your Unity project is heavy before you start changing import settings blindly.It gives you a clear, professional workflow to inspect build size and act with confidence:Rank assets by real packed size in the buildSurface unused asset candidates with confidence labelsAudit texture import settings for Android, iOS, and StandaloneReview Addressables hygiene when Addressables is installedExport results to JSON and CSVApply only safe, non-destructive optimization presetsUse Quick Scan for fast project-wide diagnostics, or run a Full Build Scan for deeper analysis based on real build data.This asset is designed for developers who want better build visibility, cleaner decision-making, and safer optimization workflows. Without aggressive auto-fixes, blind compression changes, or risky deletion tools.Unity versions: 2022.3 LTS + and Unity 6 (6000.x)Supported analysis targets: Standalone, Android, iOS,Scan modes: Quick Scan, Full Build ScanCore analysis: Build size ranking, packed bytes overview, asset inventory, usage contextUnused asset workflow: Static reachability-based unused candidate detectionTexture audit: Platform-specific texture review using importer settings and overridesAddressables: Optional integration when the Addressables package is installedExport formats: JSON, CSVOptimization workflow: Safe presets only, with preview-first recommendationsNo runtime dependency: No runtime dashboard or gameplay-side code

