Lightmap2Prefab is a tool for saving lightmap data and restore it on objects.It can also work with Custom RP if you use the lightmapping technique in you shader.The Lightmap2Prefab provide solution for saving lightmap data and use it in new scenes, or on duplicated objects. Also you can store data in prefab. It works in runtime and editor mode. Tool is user-friendly and performance-optimized, especially for mobile platforms and VR. You need this if you want dynamicly spawn objects with baked lighting or use in editor mode for your convenience wit object copying.Key Features :Store baked light dataRestore data in runtimeRestore data in edit modeFully automaticPerforance optimizedEasy to useSupported OS : All



