Off Screen Indicator is an easily configurable system to handle UI indicators on-screen and off-screen, it allows to use any sprite, and also rotates the sprite if we are using any arrow image.
It can display UI in a Canvas or in 3D World Space for VR (Tested in Oculus Rift).
useful links:
WebGL example
FAQ
Coded in C#, object oriented driven, allows code extension to handle other interface different than UI Canvas or world space for VR.
We plan to add new features if they are useful for common use, and some customers ask for them. And we are open to help you if you need to understand the code.