ShakeFX is a tool for making camera shakes. It supports advanced cases like distance attenuation, multiple cameras, shake combinations, and more!Quick start and docs included.Shakes:Camera (position, rotation, FOV), including Cinemachine supportTransform (position, rotation, scale)Rigidbody (linear and angular velocity/force)User-defined custom shake targetsMotions:Perlin noise (with noise octaves)Sine oscillationSquare oscillationCustom AnimationCurveUser-defined noise, curves, and motionsFeatures:Preview directly in edit modeDistance-based attenuationRe-usable ScriptableObjectsTwo types of duration: instant impulse or endless forceMulti-camera supportFlexible code APICompatible with CinemachineUnity 6+Any platformNo extra dependencies



