Stylized Desert Town pack with houses, elevated homes, foliage, props, rocks, and a rigged character with costumes. Low–mid poly assets using optimized gradient atlas textures.Desert Town Asset PackBring your stylized worlds to life with this complete Desert Town Asset Pack, designed for game developers who want a cohesive, optimized, and visually appealing environment.This pack features a charming toon-style desert setting with a unified gradient atlas texture, making it lightweight and highly efficient for real-time applications. Perfect for indie games, mobile projects, and stylized worlds.What’s Included:1 fully rigged character with 7 different costumes9 standard desert houses4 unique elevated houses built on top of boulders13 rocks and boulders25 trees and plants12 props for environmental detail5 hills and ground piecesKey Features:Stylized toon art styleUses single gradient atlas texture for all assetsHighly optimized for game enginesLow to mid poly countClean topology and consistent scaleDisclaimer:Buildings are exterior only (no interior included)Character is rigged but does not include animationsGeometry Triangles: 26 / 23590 Quads: 13 / 11795 Polygons: 1 Total triangles: 211098 Vertices: 52 / 14665 Unique meshes: 76Textures and Materials Textures: 1 Max texture resolution: 1024 Materials: 1 Vertex colors: No Square textures: YesAnimations Animation tracks: 0 Solid animations: No Rigged animations: No Morph animations: No Scaled animations: No Baked animations: NoAdditional Information Scanned: No



