This isn’t filler content — it’s plug-and-play gameplay. You get core 3D assets plus ready-to-use systems. Drop it into your project and move.Community DiscordQuick InstallSupermarket System – Game Creator 2 TemplateThis template provides a complete supermarket gameplay system built specifically for Game Creator 2, fully integrated with its modular architecture.All product boxes are connected directly to the Game Creator 2 Inventory module, allowing developers to easily manage items using the familiar GC2 workflow. This makes the system flexible and easy to expand with custom items or mechanics.Products stored inside delivery boxes can be restocked onto shelves, where NPC customers will browse and pick items. Once finished shopping, NPCs head to the checkout counter to pay for their purchases.Customers can pay using cash or card:Cash payments require the player to give the correct change.Card payments require the player to enter the correct total on the card machine.The system also includes a supply shop, where the player can purchase new products to restock the supermarket.Main FeaturesFull integration with Game Creator 2 InventoryModular item boxes and shelf restocking systemNPC customers that pick products and go to checkoutCheckout system with cash and card paymentsChange calculation gameplayCard machine payment inputSupply store for purchasing new stockDesigned to be easy to modify and expandPerfect for developers who want to quickly build shop, supermarket, or management-style gameplay using Game Creator 2.This template must be installed using the Game Creator 2/Install tab after installing the dependencies. After installation, you must use updatescripts.unity to update the dependencies so that it works correctly, and then you can play the demo scene.DependenciesThis asset requires the following:Game Creator 2Inventory 2This template was built using Game Creator 2 systems to ensure full compatibility and modularity. The project is structured so developers can easily modify, expand, or replace parts of the system using standard GC2 workflows.Core SystemsInventory IntegrationProduct boxes use the Game Creator 2 Inventory moduleItems are standard GC2 inventory itemsSupports stacking, item definitions, and inventory eventsEasy to add new products through the Inventory databaseShelf Restocking SystemProducts stored in boxes can be placed on shelf slotsShelves hold item references linked to the inventory systemNPCs can interact with shelves and remove items dynamicallyNPC Shopping BehaviorNPC customers navigate the supermarketSelect shelves and pick available productsMaintain a shopping list internallyMove to the checkout once finished shoppingCheckout SystemNPCs queue and interact with the cashierTotal price is calculated based on collected itemsTwo payment methods available:Cash – player must return the correct changeCard – player inputs the total value into the card terminalChange CalculationPayment amount generated from NPC wallet rangeSystem calculates the required changePlayer accuracy can be used for scoring or penaltiesCard Machine SystemNumeric input interfaceValidation of entered amountTransaction confirmation systemSupply ShopExternal shop where the player can purchase restock boxesItems are delivered as inventory boxes ready to unpackEasily expandable with new productsNPC AIBuilt using Game Creator 2 Behavior / Actions / TriggersModular interaction pointsExpandable customer logicCustomizationAdd new products through the GC2 inventory databaseModify prices, shelves, and spawn systemsExtend NPC behavior using Game Creator 2 actionsCompatible with other Game Creator 2 modulesIncluded SystemsProduct box systemShelf stocking systemNPC shopping behaviorCheckout systemCash payment mechanicCard payment mechanicSupply shop restocking



