Unity IL2CPP obfuscator and anti-cheat. Scrambles symbols, encrypts strings, injects dead code, and runs a native C++ watchdog that kills the process on tamper detection.LLObf is a Unity editor tool designed to safeguard IL2CPP builds against reverse engineering and runtime exploits. It secures both static and runtime attack surfaces by obfuscating symbols, strings, and control flow during the build process, while a native C++ watchdog provides active tamper detection during gameplay. Global metadata protection shields your project structure from IL2CPP dumpers, mod loaders like MelonLoader, and other unauthorized tooling.Full C# source for managed componentsNative llobf_core bindings via P/InvokeEditor integration with automated IL2CPP build pipeline hooksRequires com.unity.nuget.mono-cecil (1.11.6+)




