A shield pack designed for use in low-poly medieval and dungeon-themed games.❗This is a shield pack designed for use in low-poly medieval or dungeon games. In addition to a single material, it includes a Position Map, Ambient Occlusion, Normal Map, and Base Color Map.❗The shields are built using the LOD system; LOD1 and LOD2 versions of the models are also included in the pack.❗The shield models use 3 UV maps: UV Map (base color), Light Map, and Position. You can create a dynamic effect in-game using the Position Map.❗You cannot change the models’ colors, but you can export the FBX file and edit it in 3D modeling software.❗Shield sizes are scaled to the human skeleton in Blender.◼x45 Kite Shield◼x45 Heather Shield◼x42 Round Shield◼x14 Golden Shield🔹Number of textures: 1 Color Palette, 1 Ambient Occlusion, 1 Position Map, 1 Normal Map🔹Number of materials: 1🔹Number of meshes/prefabs: 146🔹Maximum polygon count: 3,866🔹Minimum polygon count: 2,064🔹Average number of polygons: 2000-4000🔹FBX are inside the folder.🔹The center points of all models are in the correct place.🔸Demo Scene Statistics,🔸Triangles: 377,747🔸Faces: 190,828🔸Edges: 388,872🔸Vertices: 200,203




