(link to help page)
Want to avoid spending time setting up materials on your OBJ's?
.mtl Processor is a Unity Editor tool that allows you to quickly and easily convert the OBJ material format, .mtl, into a Unity Standard Shader material. Just import your OBJ and corresponding .mtl file and we'll do the rest!
.mtl Processor reads data from an .mtl file and puts it into the proper place in the Standard Shader.
.mtl Processor will assign values and maps for the following:
- Rendering Mode
- Albedo
- Specular (smoothness)
- Normal Maps
BUT WAIT, THERE'S MORE!
Got an old-school opacity map for transparency? No problem! .mtl Processor can detect that ancient relic and convert it to a nice shiny new .png!