A premium Unity toolkit for animation cleanup, pose transfer, root-motion review, event authoring, environment readiness, spline workflows, and UV handoff.Documentation PageEQLabs Create: Animation & Modeling is a premium Unity editor toolkit built for technical animators, gameplay animators, environment artists, and technical artists who need cleaner reviewable workflows inside the editor.The current v1 release includes 16 live tools across Animation and Modeling workflows. Use it to batch controller adaptation with compatibility checks, capture and mirror poses across rigs, detect transition pops, solve contact windows, clean root motion with before-and-after metrics, place footstep events with richer payload metadata, run one-pass animation QC, add secondary-motion polish layers, and classify motion intent.On the modeling side, the pack helps teams scan gameplay clearance, detect modular snap debt, normalize pivots and bounds safely, author spline-based roads or repeated runs, review kitbash compliance, run one-pass environment readiness checks, and generate UV and lightmap support assets with standards-driven diagnostics.What makes this pack stand out is that it does not stop at one-off utilities. It helps teams keep cleanup and handoff reviewable through ranked issue lists, compatibility hints, starter presets, JSON reports, thumbnail diagnostics, and duplicate-safe output workflows.EQLabs Create: Animation & Modeling is a strong fit when your team wants more trust in animation cleanup, faster event and root-motion review, stronger environment-readiness checks, and better handoff support for modeling work without leaving Unity.Feature HighlightsClean up and review animation data with transition, contact, root-motion, event, and secondary-motion workflowsReuse animation work faster with pose capture, mirroring, mask-aware transfer, and batch controller adaptationCatch environment and modular issues earlier with clearance, snap, pivot, kitbash, and readiness checksAuthor spline-based repeated geometry runs with Bezier handles, banking, projection, and junction markersExport reports, settings assets, and duplicate-safe outputs that are easier to review and hand offTools List:AnimationRetarget Batch StudioPose Library + Mirror + Paste Across RigsTransition Pop DetectorContact Truth SolverRoot Motion Cleaner + ExtractorFootstep Event Auto MarkerAnimation QC PipelineSecondary Motion Layer GeneratorMotion Intent TaggerModelingGameplay Clearance ScannerModular Snap Debt FinderPivot Origin + Bounds Batch ToolSpline Mesh BuilderKitbash Compliance CheckerEnvironment Readiness SuiteUV + Lightmap Quick Unwrap AssistantUnity Version: 2021.3 LTS or newer.Render Pipelines: Built-In, URP, or HDRP.Platforms: All platforms supported by your chosen pipeline.




